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| 21. Forgotten Realms Archives: Collection 2 by Interplay | |
![]() | (price subject to change: see help) Asin: B00001SHN0 Catlog: Video Games Manufacturer: Interplay Sales Rank: 7470 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (2)
If you want to take a step back into the past and enjoy some well-formed gaming, try these. NOte: I reccomend trying them on Win 98 or with an emulator on WinXP. Any of today's modern systems are so fast and advanced that the game(s) may not play properly or at all, unaided.
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| 22. Heroes Chronicles Conquest by The 3DO Company | |
![]() | list price: $9.99
our price: $9.49 (price subject to change: see help) Asin: B00015GAQW Catlog: Video Games Manufacturer: The 3DO Company Sales Rank: 1331 US | Canada | United Kingdom | Germany | France | Japan |
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| 23. ACCLAIM SOFTWARE Gladiator: Sword Of Vengeance ( Windows ) by Acclaim Software | |
![]() | (price subject to change: see help) Asin: B00016OYJQ Catlog: Video Games Manufacturer: Acclaim Software Sales Rank: 4465 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 24. Sim Mania 2 by Electronic Arts | |
![]() | list price: $19.99
our price: $18.99 (price subject to change: see help) Asin: B00008DPTE Catlog: Video Games Manufacturer: Electronic Arts Sales Rank: 6678 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (10)
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| 25. Might & Magic Special Edition (Windows 98/95, XP) by The 3DO Company | |
![]() | list price: $9.99
our price: $9.49 (price subject to change: see help) Asin: B00015GYOK Catlog: Video Games Manufacturer: The 3DO Company Sales Rank: 1277 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 26. ATARI Sid Meier's Pirates! Limited Edition ( Windows ) | |
![]() | (price subject to change: see help) Asin: B0006OJGT6 Catlog: Video Games Publisher: ATARI Sales Rank: 4221 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
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| 27. Magic the Gathering Interactive Encyclopedia by Wizards of the Coast | |
![]() | (price subject to change: see help) Asin: B00002EIWU Catlog: Video Games Manufacturer: Wizards of the Coast Sales Rank: 8308 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The Interactive Encyclopedia offers more than just prettypictures of every card in the massive database. It also lets playerssort cards based on standard statistics like casting cost, color,artist, or any combination you like. You can use the Deckbuilderutility to sort the cards into decks, which then can be analyzed by thecomputer. There's a complete series of strategy articles and otherhelpful information right on the CD-ROM to help novices build aneffective deck right away. Once players have built the ultimate deck, the InteractiveEncyclopedia lets them test their creations online against otherplayers. Note that the computer doesn't enforce the rules of the gameat all. As in a real match it's up to the players to tap cards, resolvethe various phases of the game, and keep track of things. TheInteractive Encyclopedia just serves as a virtual card tablethat happens to let you play with practically every Magic: TheGathering card ever created--cards that contain so many complexrules that having the computer resolve everything is far beyond theability of current technology. The few flaws this encyclopedia had when originally released have forthe most part been amended by a series of patches, so be sure to visitthe official Web site to download the latest version. It's also worth avisit because Wizards of the Coast regularly posts updated price listsfor the cards along with new expansion packs, like the Nemesis cardset, that can be added to the database. The only problem we had withthe Interactive Encyclopedia was its overall sluggishness, whichis somewhat forgivable given the size of the database. Beginners willabsolutely love the ability to see all of the rare cards they've onlyheard about, and even experts should appreciate how easy it is to usethe database so they can refine their decks. There's something forevery Magic: The Gathering fan in this package. --T. Byrl Baker Pros: Reviews (21)
The M:TGIE's interface takes up the entire screen. It's a black background that doesn't lend itself to skipping between programs, even though much of the system relies on a Web browser. My preferred weapon of choice is Netscape, so it's possible the interface works better with Internet Explorer. After a couple of extraneous and irritating animations (that you must skip through every time you load the program), you have a choice of five sections: Magic Online This section allows you to find an opponent and begin an online game of Magic: The Gathering. It's not quite the same experience as playing a non-virtual game. Essentially, this is just a virtual gaming table. Like so many other attempts to duplicate in-person, face-to-face gaming, the gaming table is a poor substitute. While it does standardize some aspects of a face-to-face game, like not having to worry about getting soda on your cards or the size of your gaming table, it's not going to replace the card game any time soon. Of course, WOTC knows this, or they wouldn't have created M:TGIE. But at least you don't have to worry about running out of counters anymore. All the typical elements of virtual gaming are evident, including the ability for coin tosses and dice rolls, so you don't have to guess if your opponent really got a Heads on that last flip. There's also a list of parameters you can set for prospective players, which help ensure you play the game the way you want to play. You won't find an AI computer opponent with this program though. Beyond the awkwardness of a virtual interface, which takes some getting used to, the biggest problem with this section lies in its communication tools. M:TGIE doesn't provide for audio interaction (although it does have a chat window). This isn't usually an issue with most games, because there are plenty of other shareware programs that you can use to work around it. The problem, however, is that M:TGIE is not Windows friendly. Switching between windows is laggy and can cause the program to crash. The window doesn't minimize either. Still, considering the chaotic nature of most Magic: The Gathering games, the controlled virtual environment may be a welcome reprieve for gamers with high blood pressure. Deckbuilder The Deckbuilder is a fabulous feature for collectors, because it allows you to see what cards you still need. This is also where you can create your own virtual decks. The ability to print data about each card is very useful, but you can't print the pictures. No surprises here - if WOTC did this, you could probably create your own cards at home. But you can print a list of your entire collection, as well as the details of each individual card (including the quotes!). Let's face it, the best part of collecting is gloating over the value of your Black Lotus. Although WOTC doesn't officially endorse any particular pricing list, they've given you the ability to download pricing lists on the Web. What they didn't give you was the ability to sort or display the prices in any useful way. So if you want to figure out the value of your deck, you'll have to look at each and every card individually. If you're a collector like me, this can take a very, very long time. Still, it's faster than looking up the value of each card, which is something I simply wouldn't bother to do (I'm the lazy collector-type). There are also a few problems with the Deckbuilder section. Some views do not display correctly on screen. The search view appeared to be broken, as I was only able to display the upper left part of the search window. Patches and updates to the program didn't fix the problem. Encyclopedia This is the real meat of the encyclopedia. This section tackles the daunting task of giving you access to every Magic card ever printed. Almost all of them, anyway - there were no Guru cards that I could find. Useful features include the ability to make your own notes about each card, additional information from WOTC about background information on each card, why it was created, its intended use, or strategy tips. One particularly useful feature is the ability to zoom in on the artwork. I didn't think this mattered much until I began to notice the subtle differences between the seemingly endless editions of Magic: The Gathering cards. The only way to determine which cards you have is to carefully scrutinizing those graphics. It's also amusing to see how the game has changed for the better, and how some obviously abusable rules were clarified in later editions. Strategy Library The strategy library is a storehouse of articles and writings to help with your game play. It includes rules and formats, articles, the history of the game, and organized play. Don't get too excited though, as this isn't proprietary information - it's all available (and linked to) WOTC's Web site. This guarantees the information is kept up to date, but it makes for an awkward interface that doesn't mesh well with your Web browser. Magic Links This is where the true value of the M:TGIE becomes clear. With the speed that WOTC produces cards, this encyclopedia would be rapidly outdated in a matter of months. But just a few simple downloads, and -- voila! - my encyclopedia was up to date. This also included updates to the card pricing, ensuring the latest and most up to date values. Conclusions The M:TGIE tries to be all things to all gamers, and only achieves some of them successfully. As an interactive gaming tool, it's a novelty. As a collector's assistant, it's invaluable. As a reference, it's less successful due to the broken search function and awkward Windows interface. Most importantly, the Magic: The Gathering Interactive Encyclopedia utilizes the full power of the Internet, ensuring that its shelf life will be measured in years rather than months.
What can I say? Are you looking for a Magic The Gathering program to play online with players all around the world? Well, this 4-stars program is surely for you! But if you're not a wannabe online player... You better forget this software. You can download better useful databases without paying for them! And they'll work even better than the MTG Encyclopedia... ... Read more | |
| 28. Hexplore by Atari | |
![]() | list price: $49.95
(price subject to change: see help) Asin: B00002S83Q Catlog: Video Games Manufacturer: Atari Sales Rank: 10553 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (3)
it has good graphics and a nice plot but it is no baldursgate.i think any rpg freak like me should buy this game for a nice timetill the mighty games come out like Icewind Dale and Baldur's Gate II. Dont have really high expectations, what do you expect for $10.00 nowdays:-) i hope you have as much fun as me!
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| 29. Lords of EverQuest by Sony Online Entertainment | |
![]() | list price: $24.99
our price: $17.99 (price subject to change: see help) Asin: B00009OY80 Catlog: Video Games Manufacturer: Sony Online Entertainment Sales Rank: 4863 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Product Description Features Reviews (21)
I laughed at my friend when he showed me he bought this game for his PC. He was like "Shut up, how was I supposed to know this game was garbage!!" LOL! Funny stuff. I suggest you only buy this game if you can get it for under 20 dollars otherwise invest your money into WarCraft. ... Read more | |
| 30. SCHOLASTIC SOFTWARE Clifford The Big Red Dog Reading (Windows/Macintosh) by Scholastic Software | |
![]() | (price subject to change: see help) Asin: B0007SM8PU Catlog: Video Games Manufacturer: Scholastic Software Sales Rank: 5925 US | Canada | United Kingdom | Germany | France | Japan |
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| 31. Harry Potter and the Chamber Of Secrets ( Windows ) by Electronic Arts | |
![]() | (price subject to change: see help) Asin: B00016OYTG Catlog: Video Games Manufacturer: Electronic Arts Sales Rank: 12273 US | Canada | United Kingdom | Germany | France | Japan |
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| 32. Sudden Strike by Strategy First | |
![]() | (price subject to change: see help) Asin: B000056MK0 Catlog: Video Games Manufacturer: Strategy First Sales Rank: 6495 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The problem with the game is that it may be too simple. The point of SuddenStrike is to grab hold of your units (and to the game's credit there is awide variety of units to control) and fling them at the enemy en masse. Thislack of strategic depth isn't a fatal flaw; most strategy games of this stripeusually devolve into that sort of battle. But the unit pathfinding is poor andit gets frustrating watching your own troops get stuck on trees or wander allover the battlefield trying to get to where you want them to go. This weakartificial intelligence is especially evident when you play the single-playergame against the computer. It just cannot mount a well-conceived assault tosaveits silicon life. Yet the maps are attractive and there are about 40 missions to play. Combatgetsintense with up to 1,000 units on the field, and things do blow up real good.You can portray the Russians, Germans, Americans, or Polish as well. Varietyandgenerous multiplayer options (up to 12 players), coupled with attractivegraphics, might win over strategy players new to the real-time scene, butveterans aren't going to be wowed by this weak graphical blitzkrieg.--AndrewS. Bub Pros: Reviews (32)
To its credit the game gives you a mass of units and unit types making it enticing to WWII buffs.Everything on the map explodes nicely and for the most part the sounds are above average (except for the previously mentioned ambulance drivers). But the overall game plan leaves a lot to be desired.As stated before the units have no AI whatsoever.The units are not true to life in either speed, range or firepower.Mortars can decimate everything including tanks, and AT guns can't fire 10' in front of them.But the single most annoying factor is that your units are literally blind.No one can see anything except the officers, and the computer is really good about hanging just back into the fog of war and blowing them all to hell.In fact, the computer can blow just about anything you have to hell without you ever seeing half the units.Strategy is out the window and a blind rush only works if you don't get surrouned.Save your money and buy it used - cheap.
If you have never played a strategy game before, or perhaps if you have not played anything since the first SimCity came out, this will seem like it's great.But. . . after Starcraft, Age of Empires, and Empire Earth, this is downright pedantic.The graphics are adequate, the AI is terrible, the gameplay is awkward, words are misspelled, navigating the menus is a pain, and the instruction manual is barely enough to get started. If you want to play a good strategy game, get Empire Earth and set it to WWII if that is what you are desperate to play.If you want to play a realistic wargame, get Operational Art of War.If you want to find out how many half-truths can be written on the side of a software box, get this one. I recommend you don't.
1) Historical realism. Being a WWII history buff I loved looking up the different units in books I have to get more complete specs. on the units. 2) New Paradigm for RTS: Something I REALLY LIKE about this game is the ability to give orders in the pause mode. This enables you to really stop and ponder in depth tatics and strategies and issue the orders before resuming play. 3) Great graphics. 4) Grand Scale Missions. The missions are on a grand scale. Numerous times I found myself thinking I had completed the mission only to discover I had only just completed the first segement... with much more to go. Some missions took me over a week to complete. 5) The AI is great too. It's set up to play out a sequence of events based on certain triggers (ie time, reaching a point on the map etc). This doesn't seem as 'intelligent' or intuitive as many other AI's, but it actually makes for a much better game. Less random behavior, becuase it has all been thought out in advance by the map builder. Downsides 1) The game is German biased, in my opinion, in that Germany has a lot more unit types to choose from. Well... it was developed in Germany and they did have the most innovative army of the time. Before I even opened the box, I was most excited about playing the German side. But, I'd like to have seen a more balanced game with respect to the units portrayed. 2) At least on my computer there was one glitch where the game would sometimes hang-up in pause mode and require me to re-boot my whole system losing whatever progress I had made in a game. All in all this is a great game.
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| 33. Forgotten Realms Archives: Collection 3 by Interplay | |
![]() | (price subject to change: see help) Asin: B00001SHMY Catlog: Video Games Manufacturer: Interplay Sales Rank: 11722 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (3)
Dungeon Hack:If you like hack and slash games and don't care about plot, this is possibly for you.The plot is this, you are recovering an item from a dungeon.That's it.You can set up the dungeon, or pick from preset settings.It can be fun, but it quickly get repetitive since the only other characters in the dungeon are the monsters. Menzobaranzan:I played it for about five minutes.That isn't to say its that bad, its just I couldn't get it to work on my OLD (six years, at least) laptop, and decided to see if it would on my new one.The graphics aren't bad, and the game play is original.You start out with two characters, with a first person view like the Eye of the Beholder games, but with "motion" (not a screen to screen game, like myst or EOB).I didn't get into any battles, but it looks really nice.I'll update this review IF I ever play anything on my laptop but Baulders Gate etc. again. Blood and Magic:This game is almost wonderfull.It is a strategy game which is fun except there are only a few scenerios with a few missions each.I enjoyed it somewhat, although the levels can go slowly, but I didn't feel like finishing it.It just didn't seem worth it.It doesn't have much of a storyline, and just as you start to get strong and the game gets really fun (there are EXP and items), you have to lose your progress and start on a different scenerio.If you want a strategy game, get Warcraft 3, or Starcraft or something like that. I believe I would have enjoyed Menzoberanzan if I could have played it, but the other two games don't seem to be worth the money.I recomend Buying one of the other collections or silver edition, the games are much better and more D&D oriented.
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| 34. Legends of Might & Magic by 3DO | |
![]() | (price subject to change: see help) Asin: B00004W4WO Catlog: Video Games Manufacturer: 3DO Sales Rank: 7666 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Actually, that's not true: Legends of Might and Magic plays exactly likethose futuristic shooters, only instead of lasers you're shooting magic rays andarrows. There's not much of a difference in gameplay, and experienced playersmight find themselves wondering why they aren't playing a modern-day action gamelike Half-Life: Counter-Strike instead. Legends does feature plenty of cool monsters and player models, but thevarious character classes play the same. The game uses the LithTech graphicsengine, which just isn't as pretty as the engines of other current games. Whilecharacters are detailed and colorful, they are also angular and stiff. Like in Counter-Strike, you begin each round "buying" stuff to use in thefracas. Then you fight the enemy team in fantasy medieval versions of standardFPS scenarios. Instead of rescuing a scientist or a president, you've got torescue a damsel in distress. Sword in the Stone mode replaces Capture the Flagvariants, Protect the Warlord stands in for Protect the VIP, and Slay the Dragonjust isn't as cool as it sounds. Given the size and scope of Legends of Mightand Magic's bestiary, the game is a little disappointing. But not-so-jaded fans, new players, and Might and Magic fans in particular willfind all the repetitive things mentioned above a fun take on a genre crowdedwith look-alike modern combat games. Maybe next time 3DO can add a little moremagic to the mix and come up with something more than a polymorphedCounter-Strike. --Andrew S. Bub Pros: Reviews (7)
"The graphics are subpar" - So what? They do the job. "The classes are not very different" - Untrue! The differences may be subtle, and not very obvious to inexperienced players. The sorceress and archer have superior long range abilities, but are worse at melee and cannot use all armor types. This brings me to one of my favorite combinations - Tracking Crossbow + Plate Armor on a Warrior/Paladin. You're like a tank, but incredibly slow. It doesn't work quite as well with sorceresses, for example (they can't buy plate). While you save up enough money to pay for this combination you'll possibly want to rely on cheap throwing knives and use of melee to get your kills. Since Paladins/Warriors are the best at melee this works out pretty well. Other reasons the classes are different - Druids and Heretics are quite powerful at short range, terrible at long range, and middle ground in melee. On most maps you'll want about 50% of your team consisting of druids or heretics, as they are the most well-rounded. Melee is a very important part of this game (see below). If you're on a wide open map, you can be sure you'll always have a solid long range weapon if you're a sorceress or archer, even if you just died (and thus lost your purchased weapon). Not so for the other classes. "The fantasy aspect is lost" or "it's just like every other shooter" - I disagree. Sure, there are lots of explosions and rays being fired, but melee is a very important part of this game, much more so than UT, for example. In confined areas a paladin will most likely destroy an archer if he uses sword. Turn on your fire ring in conjunction with a melee weapon and you're a monster in close quarters. Plus, melee duels are fun as hell if the players involved are any good. The armor worn by melee participants makes things more interesting, as speed and damage taken vary depending on armor type. In tight spaces, having armor is usually good for melee. But if you want to chase someone around the map with a battle axe in a frenzied rage, you might be better off with no armor. It's so much fun butchering armor-burdened enemies who can't escape from you! "The monsters are dumb" - Yeah, they are. As are the monsters in most games. Most servers turn them off anyway so this is a moot point. For beginners, it could be a good idea to beat up on monsters in single player practice mode, just to get used to things. I suppose if you play small games, such as 2 vs. 2, monsters could liven things up. But I recommend larger games. My only gripes about this game are as follows: 3DO discontinued support. This means no more servers. Not a big deal since there are plenty of user-made ones. This also means there is no hope for a map editor. I honestly don't get bored of the stock maps, but I do think it [stinks] that we can't make our own. And it would be nice if the glitches could be fixed. There ARE a few minor glitches, such as getting stuck on ladders, but with experience you learn how to get around them. Oh yeah, I wish losing focus (alt-tab, receiving an instant message, etc.) wouldn't disconnect me from the server. The prices of fire staff and holy hand grenade are too low. These weapons are very powerful for their respective prices, so they pop up way too often. This causes some other weapons to be neglected. Servers can be configured to adjust the prices, although I think a hack might be necessary (never set up a server myself so I'm not sure). The server I play on adjusted some prices so the game is much more balanced. I highly recommend Legends of Might and Magic. This is a very addictive game that I keep coming back to on a daily basis. Especially at this price, you can't go wrong!
Legends of Might and Magic allows you to choose a character on one of two sides, Good or Evil, and to choose one of three classes on each side (the Good classes are Paladin, Druid and Sorceress, the Evil classes are Heretic, Warrior and Archer). Once you choose a class the goal is to duke it out against the other team in one of four mission-based scenarios (Sword in the Stone, Rescue the Princess, Warlord Escape, and Slay the Dragon). The maps are relatively well done and offer some of the better graphics in the game, and they are (optionally) sprinkled with some monsters to mix things up a bit. Basically the goal for each of the maps is to meet the scenario's objective while you bang on the enemy and try to make their team all dead before they kill all of your team, or until the round ends. There are extra-special super weapons unique to each class, but beyond this and each class's starting weapons there are no real differences between the classes beyond their blocky character models and the different voices used for each and the grunts each emits when hit or killed. Some of the weapons (which you can buy at the beginning of the round in Counterstrike style) are pretty neat and imaginative and fun to use. The character animations themselves are uninspired, to put it mildly. The monsters have no real A.I., and with their cheesy animations they are more funny than scary and more of a nuisance than anything - most of the servers, its no wonder, have the monsters turned off. You will notice this among the few servers you will find up and running at any time. I find it humorous how on Gamespy I'll see at most 20 or 30 Legends servers running at any one time and usually over a thousand Half-Life servers, and Half-Life is four years old. Legends of Might and Magic does offer some lighthearted multiplayer fun, and I still play it occasionally for a distraction. It does make me wonder, however, what a more competent game design company could have done with a similar concept. Still, it has its positive points which make it a good purchase from the discount rack.
Releasing or including an editing tool that allows users to create their own maps is a common practice; how else to explain the continued, huge popularity of a game like Half-Life?Nearly three years after its release, Half-Life is still the most popular multiplayer, online game, with thousands of servers operating at any given time.The Half-Life community has created enormously popular "mods" for Half-Life, such as Counterstrike and Day of Defeat.Curiously, 3DO has not released a set of editing tools for Legends of Might and Magic, which means players are stuck with a handful of maps provided in the shipping product.This may explain why, on a given night, only 17 servers operate, with an average total of maybe 80 players engaged in battle. Essentially, gameplay options cover familar scenarios: an escort style called "Warlord," where one team is tasked with getting a designated player to a particular destination, while the other team tries to take out the warlord; "Princess," with a team attempting to rescue a kidnapped princess; "Sword in The Stone," which is another version of capture the flag; and "Dragon," where competing teams attempt to kill a dragon. Players can choose to be good or evil, but there is no roleplaying element involved in that choice.Between good and evil there are only six player models to choose from.Unlike Quake III, or Unreal Tournament, you cannot alter the appearance of your on-screen avatar. Graphics are provided by Monolith's Lithtech game engine.Amazingly, the same engine that powers the visually exciting "No One Lives Forever" powers Legends, but the graphics are not particularly engaging or visually interesting.Character models are a bit blocky, and the player animation is simplistic.The scenery looks okay, but it's not in the same league as NOLF. Hopefully 3DO will release a level editor and the gaming community will breathe some life into a game that has a lot of potential.
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| 35. XS GAMES Fargate ( Windows ) | |
![]() | (price subject to change: see help) Asin: B0001GYAD6 Catlog: Video Games US | Canada | United Kingdom | Germany | France | Japan |
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| 36. XS GAMES NIRVANA Road to India ( Windows ) | |
![]() | (price subject to change: see help) Asin: B0001GAOHC Catlog: Video Games Sales Rank: 14597 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (1)
This one won't keep you busy for too long, but for the price, you'll get more than what you paid for! ... Read more | |
| 37. Pet Racer by Strategy First | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B00009M97M Catlog: Software Manufacturer: Strategy First Sales Rank: 10043 US | Canada | United Kingdom | Germany | France | Japan |
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| 38. ATARI Games Of Courage ( Windows ) by Atari | |
![]() | (price subject to change: see help) Asin: B00008RJW4 Catlog: Video Games Manufacturer: Atari Sales Rank: 15635 US | Canada | United Kingdom | Germany | France | Japan |
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| 39. X-Fools: The Spoof Is Out There by Parroty Interactive | |
![]() | (price subject to change: see help) Asin: B000669FTK Catlog: Video Games Manufacturer: Parroty Interactive Sales Rank: 16581 US | Canada | United Kingdom | Germany | France | Japan |
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| 40. Advanced Dungeons & Dragons Forgotten Realms: Interactive Atlas by Wizards of the Coast | |
![]() | Asin: B00002EIWT Catlog: Video Games Manufacturer: Wizards of the Coast Sales Rank: 11385 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (9)
Theonly "caveat" to any potential "emptors" out there isthe Interactive Atlas has only the MAPS of the Forgotten Realms.You willstill need to have the Campaign Setting available if you wish to understandthe background information. That being said, it is well worth the moneyto get both.The Campaign Setting does not have all the beautifullydetailed color maps available in the Interactive Atlas, but it does havethe stories which make these maps and your campaigns come alive.
I run a PBeM with 20 players and the FR Atlasmakes keeping track of the various player groups and providing them withinformation on their adventuring area a breeze.Combined with CC2 and theCR2 software & Expansion I can provide my players with all the maps,diagrams and information they'll need. The two updates contain a wealthof new maps and corrections.Most areas where there had been tilingproblems cutting areas in two have been corrected so you can ignore the onereviewers earlier comments on this part. All in all the FR Atlas is awonderful program and of all the game software I use for D&D the FRAtlas icon gets the most use.The support from the Pro-fantasy staff whenI've had questions has been unreal - fast responses and with moreinformation and hints than my questions asked in the first place! Kudosto ProFantasy for their work on this product!
The maps use a"hyperlink" system so invariably there is going to be a divisionright in one of your favorite areas but you can get around this most of thetime by zooming out to the next level map. There are several updatesavailable on the web that will add several hundred more maps to thisbeautiful product.It is the gift that keeps on giving.If you are a fanof the Realms, this is a must buy product.
I have all of the Forgotten Realms material ever published and I can safely say this is the most complete collection of maps you will find. If you have found some maps are missing, chances are good you probably neglected the free map downloads available. The crew at Pro-Fantasy couldn't be more helpful. If you ever have problems you don't have to worry about poor support. They are fantastic.END ... Read more | |
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