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$26.95 list($49.99)
1. Sonic Shuffle
$49.97 list($29.99)
2. Ms. Pac-Man Maze Madness
$9.78 list($39.99)
3. Frogger 2
$29.99 list($39.99)
4. Samba de Amigo
$38.99
5. Sonic Adventure

1. Sonic Shuffle
list price: $49.99
(price subject to change: see help)
Asin: B00004T4XO
Catlog: Video Games
Publisher: Sega of America, Inc.
Sales Rank: 6396
Average Customer Review: 3.0 out of 5 stars
US | Canada | United Kingdom | Germany | France | Japan

Amazon.com Review

Sony and Sega always have had a way of looking at successful Nintendogames and saying, "We can do that!" (See Crash Team Racing, for oneexample.) Now, Sega has all but copied Mario Party and produced its ownversion of a digital board game, which features the Sonic cast of characters.

Sonic Shuffle, as it's known, easily could have been called SonicParty, because of the countless similarities between it and the Nintendotitle. Players move from space to space--going after Precioustones (instead ofstars), collecting rings along the way (instead of coins), and participating inminigames (same for both). As an added twist, characters also get into cardbattles with monsters, à la Pokémon.

Unfortunately, the minigames in Sonic Shuffle are painfully uninspiredand frequently un-fun. Also, players are forced to sit through battles betweenthe computer and the computer. The fact that four can play is a plus; but, onthe whole, this one's just a pretender to the throne. --Robb Guido

Pros:

  • Colorful graphics
Cons:
  • Minigames are uninspired and un-fun
... Read more

Reviews (42)

5-0 out of 5 stars great game
this was a great sonic game it is like mario party but 100 times beter it was tons of fun for me and my friend but the grapics were not like other sonic games but still i liked it this is a must have game i hope you get it to

1-0 out of 5 stars Bad Mario Party clone
I am a fan of Sonic the Hedgehog.I have been there for better and for worse (like when they added the super-annoying Amy Rose as a character).I have always liked Sonic as a video game character.

Nonetheless, this game is awful. First of all, the premise of this game is stolen from the game Mario Party.Cloned games can be alright, considering that the developers don't rely too heavily on the origial game for inspiration and design.Sadly, the makers of Sonic Shuffle do exactly that--they rely completely on the design of Mario Party to patent their game after.They make no attempt to hide the fact that they are copying off of Mario Pary.

And when game developers create a clone, it should be equal or better than the original, or else, they'll have to deal with the fact that not only did they not have the creativity to make their own game, but they could not even use the success of the game that was their predecessor to create a successful game in their own right.Sonic Shuffle is a textbook example of this.

The game boards are pointless and poorly conceived.The story behind the game is uninspiring, and does not catch the imagination.The minigames are stupid, and not entertaining in the least.

I would avoid this game at all costs, unless you want to give someone free money for a useless piece of software.Or maybe you could use the CD as a designer coaster or something.

5-0 out of 5 stars Best Game ever
You may not beleive me because i'm under 13 but i'm smart enough to know this is the most fun game i have ever played! There are 5 difrent places which are realy fun with diffrent special things in each on. The characters are of corse Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Amy Rose, Big the cat, E-102 Gamma, Choa, and Supersonic.It is Totaly the Best ever!

1-0 out of 5 stars Its like MARIO PARTY...without MARIO or the party!!!!!!!!!!!
When I first read about Sonic Shuffle it got mixed reviews but since I was desperate for a new experience in gaming for the Dreamcast (the best system that never made it) I bought the game. I must say that it has sweet cel shading graphics and thats it! This game is really uninspired and tedious! My biggest gripe (among many) is that THE MULTIPLAYER GAMES ARE BORING, UNINSPIRED AND JUST PLAIN SUCK!!!!!!!!!!! I was origionally drawn to it by the boasts of many mulitplayer games but boy was I fooled! There are probably three (if so much) of these games that are fun, trust me the mini ames are BAD!! One game puts three players in a frying pan and the fourth player gets to turn it and toss it as if they are making pancakes, WEAK SEGA, WEAK!

DO NOT BUY THIS MESS!!! IT IS NOT FUN!!!

TAILS IS THE MOST ANNOYING CHARACTER EVER CREATED I HATE THE WAY HE ALWAYS HAS TO CALL SONIC FOR EVERYTHING!!!

SOMEONE AT SEGA SHOULD GET A CAREER CHANGE AND GO INTO LICKING ENVELOPES AT THHE POST OFFICE, A JOB THAT REQUIRES LITTLE THOUGHT BECAUSE HE OBVIOUSLY DID NOT HAVE ENOUGH TO PUT INTO SONIC SHUFFLE TO MAKE IT ORIGIONAL OR FUN!!

5-0 out of 5 stars Excellent Party Game
Lots of people give this game bad reviews for what appears to be no reason. The truth is, Sonic Shuffle is a great party game and something I believe you will enjoy. So what if it's a Mario Party clone? Lots of clone games have been made that are in fact, great games. So if you loved Mario Party, why not get it's little brother? Screw the editorial revies saying the mini-games are uninspired. I just get so gosh-darned excited when somebody lands on a mini-game space. This is truly a great game and definitely a good addition to any collection. The only minor problems are that there's no going back once you pick a card to move with,and the roulettes aren't random. ... Read more


2. Ms. Pac-Man Maze Madness
list price: $29.99
(price subject to change: see help)
Asin: B00004U4QA
Catlog: Video Games
Publisher: Namco
Sales Rank: 3068
Average Customer Review: 5.0 out of 5 stars
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Amazon.com Review

Ms. Pac-Man Maze Madness takes the original formula and updatesit for the new millennium. The most striking change is the game's new 3-Dorientation. The play is expanded, but it is largely based on the original.Maze Madness involves a weird story of gems being scattered throughoutPac-Land. A witch is after the gems, so you must find them all before shedoes.

Maze Madness is a bit of a misleading title, because while the game doesinvolve mazes, it's the puzzles that will stop your progress. Most of thepuzzles aren't that hard, but a few will stump you for a bit. There are blocksto push, TNT to explode, and springboards that propel you upward.

Players are awarded stars for completing different tasks, such as finding allthe fruit in a level, munching all the pellets in a level, or beating the levelin time-trial mode. Initially, earning one star per level will get you to thenext stage, but you must go back and earn more stars to unlock later levels.

Maze Madness' graphics are smooth and crisp, but they aren't verydetailed. The game has the look and feel of a cartoon's minimal lightingeffects. Ms. Pac-Man herself is just a round polygonal sphere with sometextures, arms, and legs glued on. There are a few particle effects in the titlethat look very good, but Namco didn't do too much else to tax the Dreamcast'sgraphics abilities.

Where this game excels is in the level design. A puzzle game like this is madeor broken on the ingenuity of the levels. Also, Maze Madness featuressome multiplayer options, which, combined with its simple, family-friendlygameplay, makes it an excellent choice for a party game. --Todd Mowatt

Pros:

  • Extremely simple yet addicting gameplay
Cons:
  • Graphics are a little too simple
... Read more

Reviews (8)

4-0 out of 5 stars Clean fun for the family and a dying breed of games
There should be more games like Ms Pac Man out there. Its clean fun and a great game. If you want a good, challenging and most of all FUN game then its made for you.

Go get it you won't regret it and pick up Frogger 2 while you're at it, they're both mad fun

Great graphics, great sound and challenging (you gotta think to beat this one)!

4-0 out of 5 stars Fun for the Whole Family
I bought this game, wondering if it was similar to the retro-Centipede.It was better in many ways.Like Centipede, you can play either the classic version or the new.Personally, I like the new game better.The music is superior, the graphics are good, and the adventure theme makes the game more challenging than the "antique".
The object of the game is to eat all the dots and collect all the fruit.This isn't an easy feat.There are several gadgets you have to work to get around in the levels.Those are easy to learn, thanks to the tutorial in the first level.Not only do you have to avoid/eat the ghosts, but there are other nasty creatures as well, such as exploding bottle rockets (in the China Town level), feral cats (in the Ice level), and guard dogs (in the Haunted House level).When you complete each level, you have the option of playing a bonus game or moving on to the next level.What's more, you can either play the Quest level or the Timed level.The latter involves getting Ms. Pac-Man through the maze in a minute or two.For experienced gamers, this isn't a problem.For novice users, it will prove more frustrating.
The haunted house level was my favorite.There were so many monsters and pitfalls that it kept me entertained for hours.I found that if I kept going in full circle, I was able to collect everything.What frustrated me in the other levels was that I couldn't get to all the dots and fruits, which is needed to earn a star, which determines whether or not you can go to the next level.I learned that there were secret doors, but sometimes I couldn't access them.Then there was the issue of the controls.The slightest push could send Ms. Pac-Man to her doom.There were many times where I lost a life because I had moved the controller one way, but went the other.That didn't matter because you can go back to the previous level and collect more health/life icons.By the time I finished the game, I had collected more than 150 lives.
Despite the frustrations, this is a very good game the whole family will enjoy.Highly recommended.

5-0 out of 5 stars Fun and Addictive
I thought this game was the best! If i could i would have played it for hours on end-though some of the puzzles can be annoyingly hard-that gives the game texture. Along with the fact that there are many different courses to go alonge the maze. For retro loves there is also the first one and fun multiplayer games.

5-0 out of 5 stars fun to play
Fun and simple gameplay, with complex moves to make and puzzles to solve.You must journey to save the Princess while on your way face mindless enemies.Rather than a fixed map, you can traverse the many lands and secret chambers in 3-d perspective, up-down-sideways etc.Collect items and power pellets, replenish your health with hearts, and defeat the evil Wicked Witch.The breathtaking soundtrack, cinematics and mini-games will make your twenty-bucks seem worth it.This game is great for all ages, but there's only a one player mode.I give a 4.5 star rating.(that rounds up to 5, oh well)

5-0 out of 5 stars A true classic!
Even more fun than when I was a kid.It does have multi-player capability which is nice, but the solo adventure is good for hours of fun. ... Read more


3. Frogger 2
list price: $39.99
(price subject to change: see help)
Asin: B00004UFFV
Catlog: Video Games
Publisher: Majesco Sales, Inc.
Sales Rank: 6760
Average Customer Review: 4.5 out of 5 stars
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Reviews (8)

5-0 out of 5 stars WAY to easy... but its da bomb
For those of us who are sick of the dark natured games coming out lately would truly apprecieate a game like Frogger 2. It is great! With lush graphiics that are great for this type of game and a toe tapping soundtrack you can't lose. My only disappointment is that it is to short and way too easy but a great purchase altogether. I am a huge adventure fan and I love it, you must get it.

4-0 out of 5 stars Brings back good old memories...
Back in the eighties in the time of the first video game arcades Frogger used to be one of my favorites. Now this 3-D version, with several variations of the same theme, comes back. I have to say though (maybe it's because things have evolved) that I was not so thrilled to play it as I thought I'd be. But still it brought good old memories.

2-0 out of 5 stars Frogger is pretty fun, but WAY, WAY, WAY, WAY, WAY, TOO EASY
frogger is pretty fun.i rate it badly, though.The case lies.It said that there are 30 new levels, referring to the fact that it has old levels, about 5.So 35 levels were supposed to be in there.Really, there are only 17 unbelievably easy levels in it.That's 48% of what it was supposed to be!Now, the reason to believe me is because really, i am a school GENIUS.when i get home, after completing my A+ homework, i play my dreamcast.I am a total fan of adventure games and almost nothing else.Frogger 2 is adventure, and i would know if it's good orn not.NOT GOOD.it is just a little bit of fun.But i will recommend you some very good adventure games.They include: Sonic Adventure 2, Super Magnetic Neo, Ms. pac man, 102 dalmations, and rayman 2.They Rule with a huge capital R.Buy them instead, i urge you.

5-0 out of 5 stars The best !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
You will not want to leave your computer until you finish all the levels!We played this game for hours and hours. After you get alll the coins on levels a new arcade style game will open, and with some of the higher levels an extra will open like being a mini frog or feeding frenzy which you can use to eat almost everything that comes in your way!Frogger 2 is Da' bom
FROGGER 2 IS HIGHLY ADDICTIVE!!

5-0 out of 5 stars This game has some hop!
Frogger is a real lot of fun.I played the original arcade game many years ago...it's unbelievable how far things have come.This game has a lot going for it.

First off, the game contains all the original frogger games in a retro area.For purposes of nostalgia, or just variety, it's fun to try these retro Froggers.

But Frogger is by no means resting on it's past glories.The new stuff just rocks.The soundtrack is fantastic.The video sequences are funny.And the game play graphics are fantastic.Their are 10 levels or soto work through, and it's difficult, but achievable; you won't get stuck on level 2 and be unable to proceed, but it takes several months to work through the levels.And their is good variety between all the levels...one level might be "Frogs in Space"...another level is "Spooky Frogs"...and another level is "The Ancients".

This game is a lot of fun.Give it a go! ... Read more


4. Samba de Amigo
list price: $39.99
(price subject to change: see help)
Asin: B00004WKKC
Catlog: Video Games
Publisher: Sega of America, Inc.
Sales Rank: 9132
Average Customer Review: 5.0 out of 5 stars
US | Canada | United Kingdom | Germany | France | Japan

Amazon.com Product Description

Even those of us who have tin ears can make music with Latin America's musical rattle, the maraca. The idea in Samba de Amigo is to use visual cues to shake your maracas in time with the music's rhythm. Although that might sound easy, it's not. The visual cues prompt you more than just to shake them, but where to shake them, and in three levels between your head and your knees. In other words, think of Samba de Amigo as a cross between Dance Dance Revolution and semaphore. The game requires quick reflexes, great timing, and powerful concentration. ... Read more

Reviews (18)

5-0 out of 5 stars Near the top of the music genre
I loves me some music games and I've got no problem with fessing up to that fact, although you'd better believe I'll always close the blinds before I lay down the dance pads and embark on a game of DDRMax in my living room. Pa Rappa the Rappa and Um Jammer Lammy (Lammy in particular) hooked me on the genre, and each installation / revision of the Dance Dance Revolution series has all but confirmed it. Along the way, I've become something of a self-proclaimed connoisseur of the genre, very similar to the way I'm sure a wino in a dirty alley somewhere considers himself an expert on the many varieties of Mad Dog 20/20. I've played some musically-themed games that I've really enjoyed, (Space Channel Five and Beatmania spring to mind) some I've despised (stay away from Pa Rappa 2 and Donkey Konga if you know what's good for you) and some I've had trouble forming the first opinion about, (Para Para Paradise and Cool Cool Toon... both released only in Japan, go figure!) but one thing they've all got in common is an almost desperate need to innovate. Whether it's a bizarre new controller, a different on-screen display, a new style of music or something totally out of left field, almost every game in the genre is trying to stand out from the pack by introducing a bizarre new method of gameplay. On one hand, it's refreshing to see such a drive for innovation, but on the other... well, let's just say it's incredibly difficult to jump from one game to another. There's a reason platformers are typically very easy to play, right out of the box, and it's because nearly every one of them functions exactly the same as its peers. One button jumps, the other attacks. Got it. The music gaming genre isn't known for allowing such luxuries.

Samba de Amigo is no different. Not only does it introduce a completely different type of controller to the market, (a ridiculous set of maracas that couldn't possibly be used effectively with any other game on the system) but the on-screen functions are entirely original and the gameplay itself features some unique, maraca-based actions. Like most of its peers, Samba borrows some ideas from the competition, but on the whole it's among the more unique titles in the genre.

Fortunately enough, one can enjoy this game without first investing close to a hundred bucks on a set of specially-designed controllers. Actually, from the way the controls have been optimized for the Dreamcast's regular game pad and the availability of the standalone disc sans maracas, it would seem like the developers never really expected anybody to buy them in the first place. I'm sure using those bizarre, brightly-colored, electronicized musical instruments adds a whole new dimension to the game, (just like the dance pads in DDR or the movement detectors in Para Para Paradise) but Samba remains completely enjoyable in their absence. Truth be told, I've never even tried the maracas and this isn't just one of my favorite music games... it's one of my favorite games, period.

The gameplay takes a little getting used to, because it's so different than anything else out there and requires nearly exact precision at all times, not to mention a better-than-average sense of rhythm. Like other games in the genre, your ultimate goal is to press specific buttons in time with the music, earning points as your string of unblemished beats grows longer and longer. Samba's interface is simple in action, but somewhat difficult to describe. Basically, the on-screen display is meant to reflect six different zones of the human body, (thigh-level, midsection-level and head-level for both the right and left hands) and players are meant to shake their maracas in those specific areas in time with the music when indicated. It's not quite as easy as "When the 'up' arrow hits the top of the screen, step forward," but it's simple enough to grasp all the same. And, since the directional indicators are shot from the center of the play area, rather than slowly dragged from the bottom of the screen to the top, the experience is a little more frenzied and exciting than that of Konami's DDR titles. It's incredibly easy to completely zone out and let your subconscious take over for you with this control scheme, which is when I've found I'm most successful at rhythm-based games anyway. Once mastered, a session with Amigo can become a bizzarrely soothing experience, something that totally mellows you out. And, if you're already mellow coming in, more power to ya. Samba is one of my first choices when I'm drunk out of my mind and want to play a game, not to mention one of the few I can play decently in such a state.

Where the Dance Dance Revolution games use both the D-Pad and the four main buttons as mirrors of one another for gamers lacking a dance pad, (up and the triangle button perform the same function, as do right and O, etc.) Amigo puts the D-Pad and buttons to work as six completely independent inputs, matching the three available positions with both your right and left arm. The right and yellow (X) buttons are never used, and the remaining inputs are relatively self-explanatory. Is the screen telling you to hit the upper region with your right arm and the middle region with your left? Hit left on the D-Pad and the green (Y) button. Both arms need to be pointed down? Press down on the D-Pad and the blue (A) button. The three leftmost directions on the D-Pad correspond with each of the three left arm positions and the three rightmost buttons correspond with, you guessed it, the same positions with your right hand. I know it sounds a little complicated, but trust me, after you've suffered through your first couple of games you'll have it mastered. There's also an alternate control scheme, but it went completely over my head and never made nearly as much sense as this one. Anyway... as your score grows, you move your way up to different scholastic "grades," starting at a C and either working up to a B or A, or dropping down to a D or F. Naturally, if you hit the "F" level, the game's over and your life is hell. Like its musical peers, Samba makes it much easier to lose levels than it does to gain them, and it's not uncommon to get through two thirds of a song without missing a beat, screw up once and ultimately lose the rhythm, resulting in a quick nose-dive to defeat.

The single-player mode is a little deeper than you'd think, offering a few mini games and a difficult goal-based challenge mode to accompany the standard, mindless "play whatever song you feel like and shoot for a high score" mode that seems to be standard issue with entries to the musical genre. The mini games are, admittedly, really weak and feel more like a digital translation of the token chomping physical challenge-style games you'll see all over the place at Chuck-E-Cheese, but the challenge mode is a hidden gold mine, a great opportunity to refine your skills. It's basically twenty two challenges of increasing difficulty and variety, ranging from the simple (complete "La Bamba" with a score of B or better on the Super Easy difficulty setting) to the confidence-crushing (Complete "Take on Me" with a perfect score on the Super Hard difficulty setting) with a little variety thrown in to keep things interesting. As you polish off each challenge, you'll also unlock hidden songs for use in the traditional and multiplayer modes.

Yep, you read that correctly. There's a multiplayer mode. But, before you find yourself joyously overwhelmed by the thought of two goons standing side by side with a pair of maracas in their hands, gyrating like a toddler in front of the epileptic episode of Pokemon, I've gotta warn you... it's extremely limited. There's no real point based head-to-head mode, and no four-player support, although I have a hard time believing anybody would be willing to drop nearly half a grand on four sets of maracas anyway. The entire multiplayer experience is limited to three options; couples mode, battle mode and a translation of the mini-games from the single player game. Couples mode works like a twisted version of those standalone love detector machines you'll find within every mall in the history of modern civilization. The two players work their way through an entire song, and when they both hit a beat at precisely the same time, a fruity "WOOOP" blasts across the speakers and their "love rating" goes up a notch. At the end of the song, you're informed just how compatible you are romantically with the other player. No, I'm serious. Battle mode is similar, in that both players work their way through a song at the same time, but the goal here is to develop the highest possible combo. As your score ascends, a bomb on your side of the screen slowly fills with power. Naturally, when your bomb is full, it's heaved over onto the opponent and they lose a little bit of life. The victory goes to the last monkey standing. While it's cool to see some ingenuity in this aspect of the game, it's really strange that there's no gimmickless heads-up multiplayer function.

Like most other titles in the musical genre, there's no real underlying story to Samba, and what little character interaction you get is abstract at best. Amigo, a sombrero-adorned, maraca-bearing monkey, is the main character (who's never named, and I've only dubbed 'Amigo' because I'm thinking the game was titled after him) and the closest thing you're gonna get to an on-screen representative of your actions, in that he's always there, dancing to the music and shakin' his fists. When you do well he's hailed as a maraca god, and when you suck he's abandoned and left alone in the street after dark. You'll also see some recurring figures from level to level, presumably Amigo's various Latin friends, since they're always dancing up a storm as well, but there's no rhyme or reason to their appearances and you're never given much motivation aside from "don't lose the rhythm or you'll make the monkey cry." The character designs are elaborate and cartoony, ranging from hepcat hyena bass players to scantily-clad showgirl birds to an obviously trans-gender, trumpet-playing brown cat in leopard print pants. These characters have, for lack of a better word, character. They go a long ways toward successfully establishing the light-hearted tone Sega was going for here, although their movements and dances are relatively stiff and repetitive.

The visuals are charmingly low-budget, which gives them a great comedic touch and an interesting credibility. The blindingly bright shades of red, yellow and green, along with the hilarious discount graphics give the impression that you're either watching an episode of Sabado Gigante or the last sequence of opening credits from Monty Python and the Search for the Holy Grail. The sad little illustration and haphazard text that rolls onto the screen when you advance to the next song (or the "special stage" at the end of a cycle of songs) is simultaneously terrible and perfect. This game looks like it was broadcast directly from Mexico, which fits the lighthearted theme that sets this game apart from the pack. The in-game visuals aren't anything special, but fit the art direction and flavor of the promotional materials and box art. The characters look as you'd imagine they were meant to look, and that's good enough for me.

As is the case with just about any musically-themed game, Amigo lives and dies by its selection of tunes and their application within the game. If the title hadn't already given you any kind of previous inclination, nearly every song in use has a modern southwestern Latin vibe about it, and even the few tracks without a trace of Menudo, maraca or mariachi hardly seem out of place. I don't think there's ever been a collection of music in a game quite like this one, both in terms of the big names involved, and in the way Samba can take a song you've developed a deep, emotional, passionate distaste for and turn it into something you're not only contorting your body to, but singing along with. This may be the one and only forgiveable use remaining on this planet for "The Macarana" or "Tubthumping," both songs for which I've held years of contempt, and both songs with which I've fallen deeply in love while playing this game. The music of Ricky Martin makes more than one appearance on the soundtrack, although it isn't the big man himself on vocals, and (god help me) I love hearing each one of them when that damned monkey is on my television. "Soul Bossa Nova," known a bit more commonly as the theme to Austin Powers is here, and provides one of the most difficult challenges in the game. Ska band Reel Big Fish makes an appearance with their cover of the A'ha classic "Take on Me," and Spanish dance troupe Bellini makes an impact with an unmistakably catchy tune dubbed "Samba de Janeiro," which is significantly sped up, remixed and renamed in later levels of the game as "Samba de Amigo." Once everything's been unlocked, you've got probably twenty or twenty five songs, and I don't think I could part with more than one or two of them. After playing through the hideous song selection of Donkey Konga, which featured children singing "Old McDonald Had a Farm" and studio musicians' covers of "We Will Rock You" that made me embarassed to be playing, it's refreshing to hear licensed, relatively recent music performed by the original artists. Ricky Martin's the sole exception to this rule, as apparently Sony (who owns the right's to Martin's music) had a problem with his hits being used to aid the competition, (at the time, the Dreamcast was battling the PlayStation head-on) so a soundalike was brought in to perform "Livin' La Vida Loca," among others, and I honestly didn't notice the difference. It's far from an original soundtrack, obviously, since every last one of these tunes is available commercially elsewhere, but it's an amazing compilation of sound nonetheless. You wouldn't believe how easily you can be coerced into enjoying "Love Lease."

I can't even put into words why this game is such a success, why it's one of my all-time favorites. It's truly something you must experience for yourself, either with maracas or without. It's a fresh gameplay experience, alone or with friends, and one of your few chances to fess up to listening to Chumbawumba and Los Del Rio without instantly sacrificing every shred of self-respect you've accumulated through the years. Samba de Amigo is more than a game, it's an experience. It's really unfortunate that this game didn't take off, since it was released right around the time DDR was gaining a foothold and Amigo stands up very well with Konami's banner-wielding music games of the day. In the end, the Dreamcast's ultimate fate capped the potential of this one, similar to console brethren Shenmue, Jet Grind Radio and Crazy Taxi, although those three DC success stories have since been granted next-gen sequels. I'm itchin' for a modern dose of Samba even today, years after the original's release, which should speak to its incredible lasting appeal. If you have even a passing interest in the musical genre, it don't get much better than this.

3-0 out of 5 stars Not worth the price, only 3 levels of play
This game is nice, but it is extremely short. There are only 3 stage arenas.

Stage 1 you are in a street parade.
Stage 2 you are in a movie studio.
Stage 3 you are at a concert in a park. Then that's it, the game ends!!!

There are also 7 songs, but not all of those songs sound great.

Another complaint is that the characters do not react to your button inputs. They dance automatically, you do not have any control over their movements.

I also own SPACE CHANNEL 5. That is a much better game (5 stars). You have complete control over the character's movements, and there is a long storyline to follow in order to beat the game.

5-0 out of 5 stars Samba, Samba, Samba!!!!!!!!
This is a very fun game, it is unique and there aren't much games out there like this, it is fun, very nice latino music from South America, unlock different songs, play with your friends, and it's even better when you have a set of maracas. The maracas may be hard to find but don't stop looking, this game has interesting characters, it is worth the play, definately, if you can afford more than one set of maracas, even better, get your friends to come over and face you!

4-0 out of 5 stars GREAT FUN!
This game is a blast, highly addictive, very challenging. Fun with or without the maracas, so don't worry about those 80 bucks if uf don't wanna spend it. Its a bit easier too w/o them. Its a fun game, and the music was surprising and a great laugh to hear all the famous songs they included. Coulda used a Story Mode, BUT the challenge mode makes up for it. ~=) WAY TO GO SEGA!

5-0 out of 5 stars Samba de Amigo: Is it worth it?
In three easy letters, YES. As a FAN of all music genre games Sambe de Amigo is worth the price. If you are lucky enough as I was to find the rare Saga Maracas, GET THEM! The third party Maracas have a lot of downfalls and problems, However, the great thing about this game is you can play it with the standard dreamcast controller, and it's just as much fun. It is a terrific party game, muck like DDR (Dance Dance Revelution) and the Mario Party series. I recomend this game highly for anyone who is tired of blowing up zombies, and blood and gore video games. Want a nice, G rated, upbeat, chalenging, and fun change? Samba de Amigo is it!!!!!!! ... Read more


5. Sonic Adventure

(price subject to change: see help)
Asin: B00000K3X9
Catlog: Video Games
Publisher: Sega
Sales Rank: 1982
Average Customer Review: 4.5 out of 5 stars
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After several years in video game retirement, Sonic the Hedgehog returns as the star of a graphically stunning 3-D adventure game that blows away every other game in the genre. Sonic is joined by five of his friends in a massive quest that spans over 50 game levels filled with remarkable visuals and a pulsating soundtrack. Taking full advantage of the unprecedented processing power of the Dreamcast, Sega's development crew, Sonic Team, has designed several gravity-defying game levels that will keep gamers hooked.

Our favorite level is Windy Valley, which requires you to survive the stormy perils of a tremendous tornado. This tyrant of nature chases you relentlessly before ultimately sucking you into the air and up through its eye. During the chase, the tornado manages to tear up just about everything on the screen. This dizzying visual spectacle moves so fast that you will literally hold on to the game controller for dear life.

Assuming you survive the tornado, there are several more challenging areas to conquer, including a level that requires you to snowboard directly in the path of a fast-approaching avalanche. During the Emerald Coast level, you will race across a precarious dock as a killer whale attacks from below, destroying the wood planks underneath your feet while you attempt to outrun the crazed creature.

We also liked the numerous mini-games scattered throughout this title. When you least expect it, Sonic Adventure tosses in some old-fashioned arcade action, such as pinball or bumper car racing. In between, you can raise virtual pets, known in the game as "Chao." These characters, which are saved using the optional Visual Memory Unit (VMU), can be combined with other Chao characters exchanged between friends or downloaded via the Internet.

Gamers looking to show off the strong processing power of the 128-bit Dreamcast will definitely want to pick up this title. Simply put, Sonic Adventure's graphics surpass those of any other game currently available on any home video game system. Let the Sonic assault begin. --Brett Atwood

Pros:

  • Strong replay value
  • Stunning graphics
  • Bonus virtual pet game
  • Six different game characters

Cons:

  • May be too fast-moving for some players
  • Awkward camera angles can inhibit gameplay in some areas
... Read more

Features

  • Jaw-dropping 3-D graphics with unbelievable detail and speed
  • Nearly 50 massive levels, bonus rounds, bosses, and mini-games
  • 6 playable characters, each with his/her own skills and abilities
  • Exclusive A-Life system: breed and train Chao characters with the VMU and then race them in Sonic Adventure
  • For 1 player

Reviews (266)

5-0 out of 5 stars The best Sega Dreamcast game ever.
Sonic Adventure is the best game on Dreamcast and the game in the world. I love all sonic games this is great. The fastest on Dreamcast. A Sega Dreamcast classic.

4-0 out of 5 stars Sonic Adventure is a Dreamcast classic!
Sonic Adventure is an instant Dreamcast classic that shouldn't be missed by any Dreamcast owner.The game features Sonic in full 3d with newly detailed level enviroment.This was one of the first games to launch with the Dreamcast and is still one of my favorite Dreamcast game.The game features a brand new system called the "Chao system" you basicly take care of them and show them new moves it's very simple but you'll need to have a VMU card to do it.The game features more then 5 playable characters.The story in the game is very lame if you ask me they could have done better, not to mention the english dubbing is terrible so just stick to japanes language and english subtitles.

I'll make this short and sweet for you.Sonic Adventure is the best sonic game ever and has great levels, awesome 3d levels and lots of things to do but personally I wanted to beat the storyline instead of that whole chaos thing.I'm going to make this review short and sweet...

Good
-Great Level desighn
-awesome 3d graphics of Sonic for the Dreamcast
-Lots of playable characters which is really great
-the new Chaos growing process, but I really didn't do it I just play the storyline..
-Superb fast pace action

Bad
-horrindess english dubbing
-the cutscenes look horrible even the ingameplay is better then the cutscenes
-Some really bad camera angles ruin the fast pace of this game
-I kind of wished it was a SONIC ONLY adventure...but ohwell

The ugly
-Robotnick..ehehheh

Overall Sonic Adventure for the Dreamcast is an instant classic packed with full 3d enviroment and Full 3d character model and fast paced action with some really great music.Some things like camera angles ruin this game and some really bad english dubbing makes it even worse!But overall this game doesn't dissapoint Sonic fans and that is why I'm giving it a

4.2 out 5.

This is still in my opinion the best Sonic Game ever but it was ruined by some flaws...Great game overall though..

Lates

4-0 out of 5 stars great game to just sit and play
Nice speed and gameplay overall.The only 2 cons are the camera angles and some of the enviroments aren't fully interactive.You can't enter all the buildings with each character.Even with that though it's a great game and some levels are extremely well matched with the background music "red hot mountain". I played this game for nearly three hours before realizing how long I'd been on it.Deffinetly worth the time and money to pick this one up.

4-0 out of 5 stars Sonic Adventure definately rates Sonic's games up.
I love the story plot that this game promotes.Each character with a very deep story line.That's pretty awesome.The only problem with it is the fact that the story is never explained.It took me a while, but I began to get a good guess.I think, Tikal is dead (she might have been burnt or killed in the war when the island is on fire), and now that Eggman has her Chaos creature, her spirit's enlisting Sonic and friends to help her get him back.I think, when Tikal appears phisically, she's a ghost.If she isn't, how does she become a ball of light?Or, if she isn't, how is it she's still alive?When you see the temple, it's in ruins.But, when Tikal's spirit takes you back in time, it's so vibrant.Your guess is as good as mine, or if you might know the answer.Any way, that's where I am.But, besides that, the game is still noticibally deep.Each character has their own story, each character sees what they are meant to see out of the past, each has their own moves, and there are adventure fields too.How did they fit all they fit on one game.My friend has this game.I haven't played it recently, but I'm pretty sure I like it better then the director's cut version.Why, you ask?My opinion is, original is best.This story is probablyhow Sonic began.Maybe Tikal created all the Sonic world.Not likely, but maybe.The directior's cut version is also going to be out on PC.Boy, that would be cool.I wish I could have that, but my mom doesn't let us play games on this PC.It wrecked our last one.So, I'll have to go without.We're working on getting our dad to understand, and our mom's helping, that the old computer can't be of any more service.We should get a machine made for playing games.And, it's lookin' at a PS2.I'm okay with that,I like Crash Bandicoot the best, and all his big games can be found on PS or PS2.I have a game boy.It's been missing for a month because of 2 of my pesty little brothers and a little sister.I'm not writting a review because I bought this here.I'm writting it in the Customer review section because there wasn't a spotlight review yet.

5-0 out of 5 stars BEST SONIC GAME EVER!!!
Sonic Adventure is not only the best 3D Sonic game ever...but it's also one of the Best Dreamcast games ever.

The plot is great.With the whole chao processing boss levels and the plot with Eggman.This just about the best Sonic game ever.I thought Sonic 2 was great...THIS IS THE BEST!

I loved the plot too.It was just so great for me.
Lets start

Gameplay
Oh its great!It's awesome...I just loved how the game works and the levels get more and more fun and your tasks at the Station square makes the game exciting...5/5

Camera...
I put this for a reason..this game can get soo frustrating with the camera angle like for example if I need to get through a boss battle and can't see the boss and I'm trying to move the camera angle it will like get stuck and I can't move it.But still it's worth getting...and yes I'm still going to give it 5/5..

Graphics..
Oh...SPECTACULAR....yea My spelling sucks..
The graphics are awesome...I love em'...great graphics for Sonic and great game to launch the once popular and now dead Dreamcast..Well Thats a lil' harsh saying dead...LONG LIVE DREAMCAST...The graphcis in this game were ten times better then a few PS2 games

Voices are horrible in this game...Listen to it in Japanes...It's better then the horrible English voice acting..But the music and sound make up for it..4/5

Sound
THE SOUND IS GREAT!I Love the music in the game...it's great...5/5

Sonic Adventure is everything you wanted in a sonic game...It will always be from my opinion sonics.....GREATEST....Adventure...

Thats what the game should have bin titled..I also like how everytime you meet a character you gain them..Thats pretty cool

OVER ALL THIS GAME GETS A 5 OUT OF 5...GREAT GAME...I LOVED IT...

Classic Dreamcast Game...

Later... ... Read more


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