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| 1. Street Fighter EX3 | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004U5VE Catlog: Video Games Publisher: Capcom Sales Rank: 2630 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review In Street Fighter EX3, players will be able to take advantage of a newsystem that allows character switching at any time throughout the battle. Notonly will you be able to swap at will, but your dynamic duo also will havedouble-teaming tag combos to enhance an opponent's agony. This means that gamerswill face three other opponents, and have four incredibly detailed fightersbattling it out on screen at any one time in the ultimate handicap match. Takethem out, and one might ask to join as your sidekick. Form a stable of four, andall of you can take your turn kicking Bison's tail, as well as that of any ofthe other famous Street Fighter characters in the game. The control is predictable, but that's what fans want... nay, crave. Supercombos, dizzies, and a number of other staple Street Fighter combos arehere and look incredible. Lighting effects are much more mature: the animatedsparks fly, and the pyrotechnics flame up all over the place. Character modelshave come a long way since the days of the first blocky Street Fighter EXgame. Although they still lack necks, these brawlers are seamless and welldefined. Their victorious poses rival any graphics that previously have beenseen on a console. Not everything is peaches 'n' cream with EX3, however. The endings of theEX series always have been a bit lacking: all you get in EX3 is afrozen frame with text; then, while the credits roll, a little consolationprize: over 10 enemies onscreen at once, all wanting to put the boots to you.This isn't the "true" ending we'd hoped for, but it's a nice gesture (and itshows off the system's power). Capcom is doing everything it can to make Street Fighter EX3 the fightinggame of choice for the PlayStation2; but, with Namco's Tekken TagTournament set to hit the market at the same time, it'll be a tough sell.Still, this is a Street Fighter game, and that alone justifies at least aplay. --Todd Mowatt Pros: Reviews (50)
Hogy tudnám feloldani Evil Ryu-t egyszerûbben, medál nélkül?
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| 2. Summoner | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004U47F Catlog: Video Games Publisher: THQ Sales Rank: 6501 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The setup to Summoner's sweeping story line is so slow at the beginningthat anything good that comes later in the game is masked completely. As thestory begins, you play as Joseph, a young gent who has vowed never again to usehis summoning powers. This is because a demon he had summoned previously toprotect his village actually burned it down and killed everyone he loved. Thosewho stick through this heavy exposition will be rewarded with a twisting,nonlinear plot. The environments are carefully designed, built, and textured to convey a grandsense of scale and color. The castle's courtyard, for example, is a great placeto visit--its booths and caravans are festooned with colorful cloths andcoverings. The place is abuzz with people, many of whom want to chat and shareinformation with you. The castle itself is immense, and dwarfs everything andeveryone around it. The game's graphical splendor is cut somewhat short,however, by draw-in problems that give it a terribly disjointed look. Summoner's combat system is pretty cool. The idea is to chain yourattacks by pressing the controller's D-pad while your sword blow is beingdelivered. A little chain icon appears above your character's head and signalswhen to time your move. By chaining attacks, you can sustain your own offensiveaction, and make the attacks longer, more interesting, and a lot more fun.--Todd Mowatt Pros: Reviews (96)
I'm a father now, mid thirties, and frankly, I'm too old to judge a game by dazzling graphics.I don't care if this PS2 game has graphics that are at a PS1 level of quality.Although I must admit, the main character does look a bit like a corpse.:)So other reviewers can complain about dated graphics, but it doesn't bother me. And other reviewers have made mention of the long, lesiurely plot, overly big areas to explore, and over-abundance of NPCs.Again, the reviewers are accurate -- those things do exist, and if they hate them, that's fine.But for me, a guy who likes games like BG1, BG2, and Arcanum, it was sooo nice.I get home late from work, I'm tired, and I don't want to play a game that requires lots of button mashing.I enable the options for auto-chaining my attacks, sit back, relax, and stroll through the game world, chatting with random characters, taking out a few bad guys, and working on my character's stats and inventory so that the next battle will be even better. Of course, a few times the game's size did annoy me.I probably talked to each merchant in the Lenele market twice, just because I couldn't recall who was who.I looked online for a full complement of printable maps but never found anything.It would have helped me a lot to just have printed maps with each NPC flagged.But for some reason, that really didn't bug me that much. What did bug me was the locked camera view in the cities.Out in the open, you can set the camera to high (overhead) view, or low (over the shoulder) view.But in the Lenele market, for example, the camera locks to high view.And since I couldn't pull the camera back far enough to see a lot of surrounding buildings, I had a horrible time getting oriented.If I had been able to use the low view, I could have at least used the horizon to know my general direction and place.This alone caused me to knock 1 star off the review. Anyway, to conclude: Summoner has lots of characters, tons of dialogue, joinable NPCs with a little bit of party banter, plenty of stats and inventory management, lots of areas, many non-linear quests, and dated graphics with a (sometimes) annoying camera angle.And battles are very configurable -- you can button-mash with chained attacks and turn-based play, or you can do like me and set the battles to continuous mode with auto-chaining.Since I care less about graphics and more about story, this is a great game for me.
However, during the last 10-15 hours (of a 40 hour quest, mind you), the game, while somehow getting slower, got much more interesting and increased in intensity very sharply.Also, later on, the game made sense finally, and from what I hear, Summoner II plays off of this game's plot beautifully, and also, from what I hear, Summoner II is so good that it's actually worth playing through this one just so that you can understand it better! The graphics are totally a mixed bag, and actually a contradiction.You see, if you play this game with the camera zoomed in all the way, not only will the spell effects, mainly the projectile and summon effects be much more impressive, but also the textures, when viewed from up close, actually surpass any textures I've seen on even the XBox, all except for the Cube's Resident Evil titles.However, in order to win any battles, or find your way through countless obstructions, you'll have to back the camera up all the way, turning the textures to practically single colors, and turning the 30FPS to about 12FPS or so. The sound effects are not only mostly recycled from PSX RPG foley discs, but also, during the whole second half of the game, the sound effects are almost cut out, and you hear one every few seconds, and that's while in intense combat!It's as if the programmers weren't sure if the polygons, textures, music and sound effects were too much for the new PS2 system, so they reduced the sound effect quantities to make sure it'd make it.For whatever reason, they did it that way.The voice acting is also a mixed bag, ranging from horribly dead, to perfect, to horribly overdone. The music on the other hand, while commonly really just "ambient" music, is sometimes quite grand...I can think of three examples: the Lanelle Sewers, which is a sort of epic creepy theme, one of the forest themes, which sounds much like the Lord of the Rings themes, and the World Theme, which is simply incredible.Overall, every time you hear music, it's either good or better, but commonly the "music" is just a sort of beat or random notes. The gameplay is cool enough with an original battle system, based off the chain attack idea, only where you can keep the chains neverending until you win if you're good enough, but that's nearly impossible, and the interface is nice and clean, with several types of equippable armor peices, a great special skill/magic system, and a great level up system (except that each character will probably only level up about once every 30 min of action, and with all the non-action parts of the game, that could stretch out to less than once an hour). All in all, Summoner is something that's rewarding if stuck out to the end, and has certain merit, but also has severe weaknesses.Let's break it down for the end.
Anyhoo, i could go on and on about how bad this game was. But if you want 2 figure it out 4 yourself, rent it, don't waste your money on this cheap piece of garbadge ... Read more | |
| 3. Ready 2 Rumble Boxing: Round 2 | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004U5VJ Catlog: Video Games Publisher: Midway Entertainment Sales Rank: 1608 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (23)
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| 4. Ridge Racer V | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004TKMB Catlog: Video Games Publisher: Namco Sales Rank: 3640 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (82)
I recommend this if u liked the other Ridge Racer Games, Personally I loved this one and dont get the awful reviews this one has gotten, very unfair.
And how the hell do you get medls!
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