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| 1. Spider-Man | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004TEXR Catlog: Video Games Publisher: Activision Sales Rank: 5139 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review While Spider-Man's story line (told via a slide show of comic book panels)is linear, there's great freedom of movement within the game's 3-D indoor andoutdoor environments. True to comic book form, you can climb walls and travelabout webswinging, although the former can be disorientating in terms ofpoint-of-view, and the latter is often a leap of faith, as the game's shoddygraphics (even with the optional Expansion Pak) create a restricted field ofvision. In addition to being able to do all sorts of nifty things with yourwebspinners, Spidey's superstrength, superagility, and spider-sense (for whichyou'll want a Rumble Pak to feel the patented tingle) are also accounted for. Asfor his superhuman reflexes, well, that one's really up to you. --JoeHon Pros: Reviews (40)
This game has below average graphics for the N64's power. 1 1/2 Star. The Plot Line is great and includes other marvel characters like Human Torch, Captain America, and the Punisher. 4 Stars The Fact that I beat it 6 times in 5 days makes it run out of webs in the middle of a 100-foot off the ground web sling. 0 Stars. Average: 2 stars I recommend Spider-Man: The movie which is out for GCN, PS2, and The X-Box.
What I next noticed was just how of an all-around solid game it was. I was completely enamored for the first three or four levels before I began to notice the occasional flaws and inconsistencies. The first level, just a really simple swing from building to building, is a testament to not only the beauty of the graphics, but how smooth the game runs, and just how fun it is. Even the voices of the characters were done beautifully, and original Spider Man creator Stan Lee's commentaries at the beginning of each level ('Looks like everyone's favourite wallcrawler is in a bit of trouble') was just a real cool touch. From there though, I began to discover little things about the game that just bothered me a bit. First was the occasional glitch in the game. Although their occurences were few and far between, they did ruin the mood of the game. Most of these glitches occured while using the dome of webbing to protect Spidey. Oftentimes the webbing would just randomly float in mid-air, just sitting there. But, no biggie, no games are perfect. Second was the weak storyline. I found it a little hard to understand what was going on throughout the game. The story just seemed to jump at random from being attacked by Rhino to fighting off symbiotes with the help of Venom. I was pretty confused at a couple points in the game, even after playing through a second and third time. Thirdly is how easy the game was. I had the game set on easy, so I can't make any conjectures on how the medium and hard settings are, but I was finished with the game in less then a day. I rented it Wednesday morning at noon, and had it beat after only about 5 or 6 hours of playing. However, even though it was pretty easy to beat, some replay value is given in attempting to go back through the levels and collecting classic issues of 'Spider Man' comic books in hidden spots. And finally, my last and biggest complaint is the cut scenes. Since I had seen the ending for the PSX version of the game while hanging around in 'Electronic Boutique' (some guy had no life and just had to go through and beat it all - surprisingly it only took him a half hour, because other people had already reached the point he started at), I was expecting the same thing from the Nintendo version. What was a brilliantly funny cut scene from PSX suddenly became a poorly directed slide show of the same scene with captions below the photos. And it wasn't just the ending either, every scene between levels was in the same form of a slide show with captions below the photos. Despite my complaints, I thought that this game was actually extremely fun to play and I'd still mantain that it's a solid game - if only somewhat more solid for PSX. I still do recommend Spider Man, because if nothing else, it's just a fun game that doesn't have too hard of a learning curve, and will pass the time exceptionally well.
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| 2. WWE: No Mercy | |
![]() | list price: $59.99
(price subject to change: see help) Asin: B00004WLMA Catlog: Video Games Publisher: THQ Sales Rank: 3165 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review For starters, there are 65-plus wrestlers, including old- and new-schoolers,tossed onto carefully copied sets like Wrestlemania and SmackDown. There arealso new backstage areas, like the sharply detailed bar, which incorporates apool table for optimal slammage. New matches, such as the ladder match and guest-referee match, offer numerouspossibilities, like using the ladder as a springboard, or ignoring pins whentaking control of the official. Weapons also abound, and now these items can behurled around, even from the floor to the ring, where they're likely to hit aclueless opponent. A story mode adds tremendous replay value to this one, givingplayers the option of turning good or bad, with a variety of consequences thatare based on that decision. As stated, the game plays just like Wrestlemania 2000--meaning the samedegree of slowdown and questionable artificial intelligence. The slowdownparticularly hampers the game when many wrestlers take the ring at once; itseems that this title pushes the Nintendo 64 to the limit, as far as on-screenaction goes. But the game's good points more than outweigh its bad, and, all told, NoMercy will satisfy wrestling fans who are looking for a taste of theirfavorite male melodrama. --Robb Guido Pros: Reviews (163)
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| 3. Hey You, Pikachu! | |
![]() | list price: $79.99
(price subject to change: see help) Asin: B00004U1R0 Catlog: Video Games Publisher: Nintendo Sales Rank: 1268 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review With the abstract goal of building a friendship with Pikachu, playerscommunicate with it by speaking certain keywords and phrases into the VRU'smicrophone. Although Pikachu's speech is limited to variations on its own name(e.g., "Pika! Pika!"), it expresses itself through thought bubbles and thegame's adorably animated 3-D graphics. Mastering this interaction is key to solving Hey You, Pikachu!'s puzzleelements, which are encapsulated in various squeaky-clean activities in whichyou and Pikachu participate together. While the voice recognition here isn'tperfect by any means, there's plenty of on-screen help and guidance to keepplayers from getting too frustrated. --Joe Hon Pros: Reviews (92)
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| 4. Scooby-Doo: Classic Creep Capers | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00004U620 Catlog: Video Games Publisher: THQ Sales Rank: 5780 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Nobody actually dies in this game, which is good. So, instead of the life meter commonto most adventure games, Classic Creep Capers has a courage meter, which letsyou know how much more fright Shag and Scoob can stand without bolting out of thelevel and having to start anew. Each time something scares them--which happens prettyfrequently--they lose some of their courage, and the game pauses to feature a shakeanimation. The gameplay is very straightforward--sometimes inanely so. What you're asked to do ismove Shaggy through each level, picking up clues and various other items that can beused to trap the villainous level bosses. You can't proceed from one level to the next untilyou've picked up everything. While unraveling these mysteries, players use the A button for practically everything.The player presses it to search for things, pick up items, and to talk to people. The onlyother button used is the R button, which opens up the game's menu screen. It's just amatter of tapping the A button to activate a particular item and use it or give it to the gangto help solve the mystery. It's all very simple, which turns out to be one of the game'sstrengths. Although the idea of unmasking fake ghosts will no doubt appeal to theSaturday-morning nostalgia of older gamers, this game is aimed squarely at the younger set in bothits content and gameplay. --Todd Mowatt Pros: Reviews (19)
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| 5. Mia Hamm Soccer 64 | |
![]() | list price: $54.99
(price subject to change: see help) Asin: B00002SVXZ Catlog: Video Games Publisher: South Peak Interactive Sales Rank: 7853 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Mia has her own all-star team in the U.S. League portion of the game,and she offers gamers soccer advice from time to time. Her tips rangefrom the technical (such as curving the ball) to the strategic (exactlywhat kind of defensive formation you should be using when you are inthe lead). Silicon Dreams and Digital Creations Studios developed Mia HammSoccer 64. They seem to have borrowed the look from Konami'sInternational Superstar Soccer and some of the touch passing andball physics from EA Sports' FIFA franchise. The game has five different modes of play: quick start, exhibitiongame, season, cup tournament, and practice. In the practice mode, youcan shore up your throw-ins, corner kicks (which will allow you toperfect the header), or bicycle kick into the back of the net. But the biggest gripe here is that the game's artificial intelligenceis not up to snuff. Of course, simply playing the game with friends canrectify this, but the fault can be frustrating for the single scorer.But then, just as in a real game of soccer, getting shots on goal andscoring can be challenging. Mia Hamm Soccer 64 is a great starter game for female gamers whowant to see their idol and soccer fans who just want to plug it in andstart playing. --Todd Mowatt Pros:
Reviews (5)
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| 6. Banjo Tooie | |
![]() | (price subject to change: see help) Asin: B00004SWLT Catlog: Video Games Publisher: Nintendo Of America Sales Rank: 2376 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (103)
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| 7. The World Is Not Enough | |
![]() | Asin: B00004UG9B Catlog: Video Games Publisher: Electronic Arts Sales Rank: 2504 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review If you've seen the movie on which this is based, the game's levels willall be familiar. There has been a kidnapping and it's up to you toscour the globe, rescue the victim, and untangle a twisty plot lacedwith betrayal. It wouldn't be a Bond game without myriad gadgets tohelp you along the way, so there's plenty of stuff to play with,including a multifunction laser/stun gun/grappling hook watch,safecracking equipment, and x-ray glasses. Weapons range from Bond'ssignature 9 mm automatic to shotguns, assault rifles, and everything inbetween. The game takes full advantage of the N64 Expansion Pak to pumpup the graphics, and the game uses speech compression to give all thecharacters spoken dialogue. This makes the missions far more engagingthan they would otherwise be, but brain-dead enemies really spoil thefun. The average Bond movie henchmen don't exactly have Einstein- caliber IQs, but shooting wave after excruciating wave of soldiers whodo little more than blindly rush at you is just tedious. At least mostmissions throw innocent guards and bystanders into the mix so that evenif the enemy isn't thinking clearly, you still have to be on your toesto prevent civilian casualties. The World Is Not Enough is asolid game that should appeal to fans of the movie, but stick withGoldenEye 007 or Perfect Dark if you want to experience atruly good 3-D shooter on the N64. --T. Byrl Baker Pros: Reviews (137)
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