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| 141. Silent Hunter 2 by UBI Soft | |
![]() | list price: $54.95
(price subject to change: see help) Asin: B00001WRT2 Catlog: Video Games Manufacturer: UBI Soft Sales Rank: 2268 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (46)
There are also a multitude of add on single player missions, and multiplayer missions out there, and they keep the action level up. I also have modded the rain and storm problem with another add on all long with improved scenery. I am having a blast with the game. I bought it at the same time I got Destroyer Command, and I enjoy them both. Marvin
Well there's none of that here. If Ultimation and Ubi Soft were aiming to create a highly realistic and enjoyable simulation of WWII submarine warfare, they missed. If they intended to create a poorly-coded, antiquated and historically inaccurate pile of unstable hacks, then congratulations. Without a doubt, this was one of the most disappointing games I have ever played, with glaring faults and bugs that should have easily caught by QA. The graphics are mediocre at best, a fact made worse by SH2's maximum resolution of 800x600. Remember the famous storm scene in Das Boot? Well, in SH2, there are two types of weather: sunny and cloudy. There is no rain, no sleet, no spray in your face, nothing. To SH2's credit, the ship and aircraft models are nicely done, but the pyrotechnical effects are severely underwhelming. While the ship's control stations look decent, there is no control view room. Admitedly this is a quibbling point, but a control room would have made you feel as if you were inside a real U-boat, not just gazing at static displays. Which wouldn't be so bad if those stations were actually USEFUL. Everything, navigation, rangefinding, attacking, it can all be done from the map view. This is rarely, if ever, any reason to visit the other stations. Particularly useless is the sound station, in which the game automatically marks down contacts, their bearing, and the type of vessel, so all you get to down is simply turn the dial and listen to the sounds of their engines. Speaking of sound, the game's audio is severely lacking. When I hit an oil tanker with a torpedo, I want it to sound as if I am bringing about the end of humanity itself, not a tinny, stock "boom" that I have heard in countless games before. I have never captained a naval vessel in my life, but I am sure such a vocation includes concepts like "do not run into other ships" and "do not run into ground." Unfortunately, the AI of Silent Hunter 2 seems to have not taken notice of these basic martime rules. In one mission, I was tasked with sinking two British battlecruisers, so I quietly slid into their midst and unleased all my torpedoes against the lead battlecruiser. Shortly afterwards, the trailing battlecruisers gleefully rammed into the flaming hulk of the first battlecruiser, allowing me to pick it off with ease. The nearby destroyers would have been a threat to me had they NOT ALSO RAMMED EACH OTHER AND SUNK coming to attack me! Another time I avoided the H.M.S Ark Royal's destroyer escorts when they ran themselves aground on nearby islands. To add insult to injury, the beached vessels were sticking out of the ground at a 90 degree angle like giant lawn darts. While the AI can be monumentally stupid, it can also pinpoint your exact location 100 meters under the water WITHOUT THE AID OF SONAR and drop depth charges upon your hapless submarine with unerring accuracy. With the possible exception of Microsoft Flight Simulator 2000, this has to be one of the most poorly coded simulations I have experienced. While I was successful in running the game under Windows XP, I could rarely complete a mission without a crash to desktop. Other bugs are numerous; sometimes I would lay one waypoint on the map, and the game would lay down 100 waypoints right on top of each other. The pitch of the engines would often remain unchanged, even when I increased speed to flank from a near crawl. It is impossible to play through SH2 without wondering if the developers flunked all their computer science classes. For example, for reasons beyond my explanation, Silent Hunter 2 and vehicle viewer are two seperate programs, so to keep the user from (heaven forbid!) seeing his desktop when switching between the programs, the game actually has a "SH2 Screen Blanker" to blank your screen! Such inexplicable programming practices points to a lack of experience on the developer's part. Even if the game were eventually patched up, I still could not recommend this game. Don't let the current dearth of submarine simulations part you from your hard-earned money. Go play a real WWII submarine sim, like the original Silent Hunter or Aces of the Deep.
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| 142. Moto GP 2 | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00005V3F3 Catlog: Video Games Publisher: Namco Sales Rank: 6031 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Product Description Reviews (10)
That said, I think MotoGP2 is great, although it does have some shortcomings. Visually, the graphics are probably 80-85% of what Gran Tursimo 3 is, although the rain streaking on your visor in 1st-person "Wet" mode is pretty impressive. The sound effects aren't great, but they do help to indicate when you're starting to slide your tires excessively, or if another rider is right on your tail. As for the music, I personally like the techno soundtrack and don't find it anywhere near as annoying as many reviewers seem to. The Replay mode is nice, although the inability to dynamically change camera angles is inexcusable--when I'm wheelie-ing down the front straightaway, I don't want to see the onboard camera view of the sky, I want to see me and my bike in show-off glory! As far as gameplay goes, I found it to be pretty good, although like with GT3, I find that the analog buttons of the DualShock controller are not up to the task of duplicating a smooth throttle roll-on or progressive brake squeeze, making acceleration and braking a somewhat "blippy" affair. Each of the 39 bikes available is rated based upon Top Speed, Handling, Braking, and Acceleration, but to be honest I found that they all ride identically. Similarily, when adjusting the five different settings available (Acceleration, Transmission, Wheel Size, Handling, Braking), I found no really meaningful effect. While riding, there is no "Look back" feature to check out who's behind you, so you basically have to rely the sounds that bikes right on your tail make, or hope that your rider decides to perform a head check animation during a straightaway--these are the only indications of a pursuer that's "hot on your tail". Neither help you to perform much in the way of defending your lead, so you have to rely on pure speed and clean lines--not a bad thing, I guess, but somewhat disappointing. I did like that you can hold down the "Action" (R2) button in conjuction with the throttle and/or brakes to perform burnouts, wheelies and stoppies--while not very useful, it's a cool touch. Also, I like that the gameplay difficulty can be tailored much better than in Gran Turismo 3. If you turn "Sim" mode on, for example, and choose Manual Transmission, it becomes quite challenging. Conversely, turn "Sim" mode off and get an Automatic Transmission, and you'll be powersliding out of turns and basically having a blast--it may not be very realistic, but it's a lot of fun, and much more rewarding (for me) than the authoritarian demands for constant precision made by GT3. After all, when I want the most realistic motorcycling experience possible, I just go ride my bike! All in all, while I wish it were a Superbikes-themed game, I really like MotoGP2. It's just difficult enough, and has enough depth, to be entertaining and have good replay value, but it's not so difficult that you have to make a huge commitment of time to start having fun with it. And if you're a fan of motorcycle racing, or a motorcyclist, it's about as good as you're going to do with a PS2.
One thing this game has over SBK2001 is the ability to release your inner McCoy/Haga: the game models rear-wheel steering, and the track is soon full of the blackies that result.Also, I found analog throttle control adequate; while it's a bit touchy, it's not on/off and you can fantasize it reflects the peaky torque of a 2-stroke 500. This doesn't quite make up for the rotten modeling of leaning: a slight change in direction is followed by an extreme and implausible lean angle that's so cartoony it looks spring-loaded. This is less irritating when playing in 1st-person view, but suspension of disbelief is impossible during the much-hyped replay feature. Lowsides are pretty easy to commit, but highsides don't happen frequently enough, and when crashes happen, the physics aren't modeled well. The bike flops down and the rider falls uniformly; contrast this in SBK2001 where both bike and rider are thrown spectacularly and believably, almost as a consolation prize to the player who dumps it. Maybe because the game's bike physics are so basic, you can't bump other riders into the gravel. Again, in SBK2001, this was a great feature both for winnowing the competition and also as punishment by the other riders were you to slow down abruptly or take a bad line. Maybe I'm doing something wrong, but I can't get a decent launch from the line in the game; everyone gets a gap on me before the first turn. In the challenge mode, I have a feeling my times are being brought down by bogged-down RPMs; still, it's more of a challenge than the license tests in GT3. The game's sound is slightly better than an old Atari console, but not up to PS1 standard, let alone PS2. Especially annoying are the transitions: when you pass another rider, there's no gradual decay in their engine noise, it just disappears. As I look over all my gripes, I wonder whether my 4 stars have more to do with how much I like bikes than how much I like this game. I suppose virtual apex-carving is still more satisfying on GT3, but you just can't "high-side" on the last turn of Trial Mountain (though I've come close). ... Read more | |
| 143. SimCity 2000 | |
![]() | (price subject to change: see help) Asin: B000038I9K Catlog: Video Games Publisher: Electronic Arts Sales Rank: 3107 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (13)
this game is cool ... Read more | |
| 144. Warcraft II | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B00002SULZ Catlog: Video Games Publisher: Electronic Arts Sales Rank: 4275 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (8)
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| 145. Star Wars Rebel Assault II: The Hidden Empire | |
![]() | (price subject to change: see help) Asin: B00004YZ91 Catlog: Video Games Publisher: LucasArts Entertainment Sales Rank: 4579 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (5)
You play the role of Rookie 1,and you're sent to inspect the Dreighton Triangle,because many ships have dissapeared there.But then a swarm of Tie Fighters come in and shoot you down. You land on a planet,then you look for a YT-1300 Transport,while blasting StormTroopers all around(there are ground combat missions,too). Pros: Plenty of action. Three dificulty levels(easy,medium,and hard). Ground Combat Missions! Cons: Awful graphics on most of the levels. You can't truely control the ships.They mostly control themselves while you blast the heck out of everything. Having two disks is inconveinient.You have to put disk one in your PlayStation for the game to start,then put disk two in to acsess the later levels,if you've goten to them. Sometimes controling where the crosshairs go is hard using the little arrow buttons. Overall,this is a good game,but it could have been WAY better.
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| 146. Command & Conquer Red Alert Retaliation | |
![]() | list price: $19.99
(price subject to change: see help) Asin: B000038AAU Catlog: Video Games Publisher: Electronic Arts Sales Rank: 6139 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (15)
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| 147. Super Mario Land | |
![]() | Asin: B00002ST28 Catlog: Video Games Publisher: Nintendo Sales Rank: 1619 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (36)
For 1989 and for the early years of the Gameboy these graphics aren't bad.While they look like something seen on a graphing calculator they're not bad considering its age. The game isn't too hard, but it isn't so easy either.The gameplay is similar to the original Mario Bros. on the NES.Except that you can't tell which power up you've got.That could be a problem. The game can be played by just about anyone.Sure you can't save but you've got to remember the games AGE!Saving wouldn't become a norm until the early 90's in the day and age of the SNES.
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| 148. Harvest Moon 2 | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00004SR5O Catlog: Video Games Publisher: Natsume, Inc. Sales Rank: 5635 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review The new version expands on the first Game Boy version, providing abigger world in which to tend your farm. There are also more tasks to doin a given day, such as planting this and milking that, and all of itmust be done at a frantic pace if everything is to be completed. Thepace of the game is what really makes it addicting, but players can alsotake the day off and play minigames, which are fun as well. The one thing this game lacks is the dating and marriage aspect of theconsole games. This was one of the cutest features of the series, butthere still seems to be enough to warrant a play-through. --RobbGuido Pros: Reviews (37)
The game starts off with the mayor of a small town being told that a historic farm will be turned into an amusement park. The mayor takes it upon himself to hire someone to fix up the farm, and make enough profit to save it. That's where you come in. You grow fruits and veggies (every season you get new ones), raise animals once you have enough feed/money, and you can fish and gather berries. Every so often new garden tools, extenions to your farm, or plants are available. But, you only have three years to raise enough money to save the farm. Harvest Moon 2 is really, really fun, but there's a tick (it might just be in my game though, but I'm not sure) - you can't ever buy chickens. They're cheap, and a major source of money, but every time I go to buy them, the shop owner says I don't have enough feed. (I have the max. capacity of food stored in the silo.) Overall grade - A
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| 149. Shadows of Destiny | |
![]() | list price: $49.99
(price subject to change: see help) Asin: B000059Z7W Catlog: Video Games Publisher: Konami Sales Rank: 4683 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (63)
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| 150. Rayman 3: Hoodlum Havoc by UBI Soft | |
![]() | list price: $12.99
(price subject to change: see help) Asin: B00007LVCO Catlog: Video Games Manufacturer: UBI Soft Sales Rank: 2405 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (5)
I took off one point as I am having some problems with my game controller.Then again - it's pretty old and there are no XP dirvers for it.On the third hand ... this is the only game that seems to have issues.
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| 151. Tenchu 2 | |
![]() | list price: $39.99
(price subject to change: see help) Asin: B00004R8XR Catlog: Video Games Publisher: Activision Sales Rank: 3535 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Amazon.com Review Players assume the role of one of three assassins in over 29 levels. Theseninjas can run, bounce around, and roll every which way. They're armed with alethal array of items, from a simple grappling hook to poisonous rice balls,left for unsuspecting foes to munch on. Tenchu 2 is completely 3-D, and like most 3-D games, players will befighting the camera at times, especially when combating enemies in closequarters. On the other hand, it's possible to take out any foe with a singlestrike--if that foe never sees his assassin coming. This makes sneaking aroundof the utmost importance, not to mention the utmost fun. --Robb Guido Pros: Reviews (51)
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| 152. Fallout 2 (Mac) by MacPlay | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00006GXD1 Catlog: Video Games Manufacturer: MacPlay Sales Rank: 3640 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (7)
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| 153. Striker 1945 | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00005B2CW Catlog: Video Games Publisher: Tommo Inc. Sales Rank: 5004 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (8)
Of course, I wouldn't say this is the best shooters out there right now, however, when this particular genre is disappearing, OWNING THIS TIMELESS CLASSIC itself is worth 5 Stars. Yes, this game does have its own flaws, such as kind-of unlimited continues (but you won't be able to beat it in one sitting, like some other shooters out there with real-time unlimited continues..so unwise..what's the point of beating the game in one sitting?? THINK!!), certain enemy attacks are nearly impossible to dodge (ok, may be it's just me who just can't seem to dodge them when other people are having no time doing that), however, its merits are way greater than its flaws. You wanna talk strictly about shooter games with having Radiant Silvergun as the standard for experience?You wanna talk about Shienryu/Galatic Attack as best typical vertical shooters as the standard for fun factor? You wanna talk about Silpheed as the standard for graphic? You wanna talk about Ray Storm as the standard for music and best ending? You wanna talk about Bangaioh as the standard for creativity? Then 5 Stars doesn't make sense for Strikers 1945.May be 3 1/2 or 4? However, this is good enough, to receive 5 Stars at this time, where shooter is dying genre.I fully enjoyed it and play time to time again and again.I try not to use those special attack as I play more and more, and that itself is awarding enough. Whether you like shooter or not, with this priceline and the fact you are here to own near perfect arcade shooter, it's priceless, at least, it's priceless for me.Please Enjoy It!!!
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| 154. Saiyuki: Journey West | |
![]() | (price subject to change: see help) Asin: B00005ME8O Catlog: Video Games Publisher: KOEI Corp Sales Rank: 7271 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (7)
The combat is fun, which is good, because tactical RPG's are all about the combat. It is also a little innovative, mainly in the fact that members of your party can transform into Weres, giant monsters with more hit points and a variety of special attacks. They turned out to be less useful and important than I'd imagined, because only one person at a time can be one, and you have a very restrictive number of Were points to work with, especially early on. The battles are also smaller than is most preferable. The maps aren't very big, first of all, and you can only control 6 people at a time (most things don't match Shining Force's 12 people). One annoying combat point is that Saiyuki is king of palette swapping; in general, rather than introducing new monsters, it just changes the color and level of the old ones, which isn't very cool. Also, the attack animations for spells are repetitive, and way too long, and are poor quality anyway, but they can be turned off. The entire game, actually, is graphically plain, though that isn't too important in any sort of RPG, and there are some nice touches, like the character portraits. The plot is actually very good, especially for a tactical RPG. It is linear, but very interesting. It is based on a Chinese myth, the same one which spawned Dragon Ball Z (although it is similar in Goku's name only). It is cool, without having a fancy presentation. Saiyuki also has a very good cast of characters, including the main enemies. Saiyuki took about 30 hours to finish, but it is easy to play in small amounts, like one or two battles, so length shouldn't be a deterrent. I recommend Saiyuki, but not particularly highly. You should play it if you like tactical RPG's, but there are some better ones to play, like the Shining Force series, Front Mission, or Final Fantasy Tactics, especially as an introduction to the genre. Still, it is fun.
The game has nice characters, the story line is cool, and the BGM is nice. Like a previous reviewer said great if you like tactics.
Mechanically, it's quite similar to Final Fantasy Tactics; you travel from point to point, learning parts of the story as you go, and then engaging in tactical battles that become more complex and more dangerous as time goes on. Since FFTactics was a good tactics game, this means that Saiyuki, too, is a quite enjoyable tactical game. Where Saiyuki shines, though, is in the story and characters. There have been many different adaptations of the Monkey King and Journey West -- a game called "Wu Kung" for the PC, the anime Dragonball, and so on -- but this one has its own charm. The wandering monk, Sanzo, gathers together a group of guardians to oppose certain dark forces and to retrieve a collection of ancient wisdom from distant India. Each character is given several expressions to accompany and emphasize their dialogue, and their designs are well-executed to reflect their character; the self-serving, mischievious Monkey King Son Goku, the innocent and earnest monk Sanzo, the haughty Daughter of the Dragon, and so on. The characters do not just focus exclusively on the plotline, but often banter amongst each other, giving us insights into what they are like and how they get along during their travels. There's nothing tremendously deep or literary about these characters, but for a video game they're amazingly well executed. When I'm playing, I'm looking forward to each interaction and wondering what I'm going to learn about the characters. The battles are good, but the story's better. A little-appreciated gem. If you like tactical RPGs, grab this one! ... Read more | |
| 155. Metal Gear Solid | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00004LC81 Catlog: Video Games Publisher: Konami Sales Rank: 7439 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Anyone familiar with the PlayStation title of the same name (or theolder Metal Gear game for the original Nintendo EntertainmentSystem) will be familiar with the gameplay. You are Solid Snake andmust rely more on stealth than brute force to sneak through a varietyof enemy-infested levels. The bad guys (and security cameras) have alimited cone of vision, and savvy players will stay out of thedetection zone so they can save their strength for the real challengesthat wait near the end of each level. Controls are simple buteffective. You can lay prone (a good way to disappear into mud or tallgrass), press up against walls, and easily access an inventory screento equip and use items. You'll find a plethora of weapons along theway, perfect for those moments when stealth alone just isn't going tocut it. The graphics are great, but it's the spot-on accurate control thatmakes this game truly shine. Players are free to practice in nearly 200fun VR missions or can simply jump into the real thing: a 13-levelcampaign, complete with cut scenes. Konami packed an amazing amount ofexcitement into this little cartridge, making it a title no Game BoyColor owner will want to miss. --T. Byrl Baker Pros: Reviews (44)
Metal Gear Solid makes good use of the GBC's colors.This game is more colorful than a rainbow and the colors are vivid and bright (especially if you play it on a GBA SP).The graphics are also put to good use.It's a reminder of the graphics presented in the first Metal Gear game only you can now move in eight directions as opposed to four and most guards and such look clearer.But you'll definitely notice resemblence. The game sounds pretty good for an 8 bit game.The music can get annoying at times but it clearly sets up the tone of the game (sneaking). The game adopts the gameplay from the Playstation version.There is a sneak mode, alert mode and evasion mode.Sneak mode is simply that you just run from point to point without worrying about anything.As with the PSX version you have a radar in the corner of your screen.The radar isn't as detailed but it'll help you stay out of sight.Alert Mode happens if you're discovered by the enemy and so you must run away. Much like in the PSX version there's a countdown in the corner that covers the radar.When you successfully escape the enemy you go into Evasion Mode where you must hide and the enemy will stop chasing you and begin searching for you.Picture evasion mode like a game of hide and seek. Metal Gear is known for its storytelling and MGS on the GBC is no exception.The game has several plot twist and such but that's just it.The game is full of TONS of twist.The story is great but the way the story is presented to the gamer is not to pleasing.The original playstation version had cinemas to make the storyline more interactive.The GBC has LONG LONG LONG cutscenes of Snake exchaning words with others.This wouldn't be so bad if the cutscenes weren't so long of just two people standing there.The Codec I didn't mind and it showcases more of just how well the graphics of the game are.But even codec conversations get long.If you're really into the story then you probably won't be falling asleep anytime soon. As far as Extras go this game has a lot of them.Well, there is one HUGE extra.This would be the VR training.Many of the missions come from the PSX game "Metal Gear Solid VR: Missions" and the original MGS game but on the GBC they can be quite challenging.There are over 150 missions but most of them are repeats of earlier missions... only with a twist such as maybe a time limit or you're supposed to eliminate all the guards.Still, the VR missions will keep you busy for a while. The other extra is after you complete the game once you get a new difficulty level (Very Hard mode).Difficulty levels in this game are NO joke.Unlike the PSX version there are more changes than just guards with wider range of vision.The most noticeable is there are MORE guards than you could possibly imagine on Very Hard mode. Perhaps what I disliked most about MGS on the GBC was that it didn't have the power to make you love the characters.Many of them are stale without being able to see some emotion.That and some of the supporting characters play no real role in the game they're just there to take up space and carry on long conversations. Overall though, for the GBC Metal Gear Solid is by far one of the best you could get. The Good The Bad
In the game, you play as super-agent Solid Snake, who is kidnapped out of retirement to infiltrate a terrorist base in the (fictional) country of Gindra. The terrorists have a huge weapon called Metal Gear that has nuclear capability (Imagine a very fat person with guns for arms, make him a robot, then stretch him out so that he's 80 feet tall, and you've got an idea of what Metal Gear looks like). Snake's mission: to destroyMetal Gear and to rescue any hostages. The story after that is very engaging and interesting, especially when everything hits the fan at the end. Unlike other action games, which play like a Schwartzenager movie, MGS forces you to keep yourself hidden from the enemy, and also to keep quiet so that the scumbags can't hear you. The level design keeps players on their toes and on the brink of insanity from the suspense of hiding from an aproaching guard, especially on the Hard and Very Hard difficulty levels. For Game Boy Color, the graphics are superb, but the sound might grind on ears used to the advanced stuff on the GBA. Even so, the last few themes are catchy. The gameplay practically grabs you by the collar and demands that you play. It's that addictive. The fact that there's an unlockable "special" Stage Select mode that allows you to revisit previous stages with a mission other than reaching the goal makes you want to search for other goodies. As usual, the guards are entertainingly near-sighted (But don't get close to them if they're facing you!) and stupid(Knock 'em out, and they just take a quick look around before going back to their patrol routes), and the bosses are fun to fight. The Metal Gear is a truly hard final boss, though there is an "extra" battle atthe end that is intense, if not hard. Speaking of intensity: the second boss, Marionette Owl, describes his sister's death in morbid detail, and also uses the dead bodies of two women as puppets. Other just as disturbing cases happen with the bosses, so a parent might not want his/her child playing this unless he/she is twelve or older. Even so, it's a great game--a must-buy for action gamers everywhere. P.S. Play this with headphones. I can barely hear the sound without them.
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| 156. Family Game Pack 2001 | |
![]() | Asin: B00004R9IJ Catlog: Video Games Publisher: The 3DO Company Sales Rank: 6697 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (3)
Blackjack, Totem Slots, Monster Madness Slots, Pearly Deep Slots, Neon Luau Slots, Sun Catcher Slots, Double Down Video Poker, Jacks or Better Video Poker, Joker's Wild Video Poker, 10's or Better Video Poker, Deuces Wild Video Poker, Reversi, Chess, Backgammon, Checkers, Dominoes, Klondike Solitaire, Auld Lang Syne Solitaire, Calculation Solitaire, Scorpion Solitaire, Flower Garden Solitaire, Spades, Go Fish, Hearts, Old Maid, Crazy Eights
This PS disc is so addictive that my dad bought a second Playstation and TV, sitting side-by-side, so that two people can play their own games while still be hanging out with another couch potato. So my dad and his wife each bought a copy of this FAMILY GAME PACK, and they spend many hours everyday, playing. It's better than having them just watch TV, at least they have to think about the card games and interact, and there is a feeling of suspense and tension that is felt while playing each hand of the card games, so the "excitement" is constant. I enjoy playing the Hearts card game, and the Spades card game. These two are played with/against 3 other computer players. Each computer player has a name, and adifferent skill level (it seems) with different card games. "Molly" and "Toni" are quite skilled and ruthless Hearts players, but if they play the Spades card game then Molly gets sloppy with her bidding. Hearts is fun because it shuffles the card quickly, and the computer players are pretty good, quite a challenge. Spades is almost as fun, but I see that the computer program has some predictable styles of play (they usually refuse to toss an Ace on an opponents King, I don't know why). This different style of playing is equally irritating as it is interesting. Maybe the computer knows something about Spades that I never considered? Compared to most video games full of fast action excitement, this game offers a large variety of Playstation versions of NON-video gaming. If there are retired folks in your life, you probably know that they love to play calm, old-fashioned games, and this Playstation disc makesit easy for them to play solotaire card games WAY too much. You will find that you are trying to get your senior family members to stop playing with the Playstation so much!
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| 157. Risk | |
![]() | Asin: B00001QHXM Catlog: Video Games Publisher: Hasbro Interactive Sales Rank: 6420 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Features Reviews (5)
I would have liked some more in-game and end-of-game movies, but otherwise this is a great strategy game for wargamers.
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| 158. Threads of Fate | |
![]() | list price: $29.99
(price subject to change: see help) Asin: B00004U4R4 Catlog: Video Games Publisher: SquareSoft Sales Rank: 1947 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (35)
Unfortunately, there isn't much to this game.The challenge is very low and the only parts that can be considered hard fall into the "Time your jumps or else" annoyance category.My first playthrough only took me 7 hours and in that time I was able to find all the hidden items.However, the games saving grace is its humor and that you are able to play through the game using the 2 different characters. While not one of Square's best games, I recommend this to someone looking for a quick little diversion, or even to the more amateur gamers out there.
Unfortunately, there isn't much to this game.The challenge is very low and the only parts that can be considered hard fall into the "Time your jumps or else" annoyance category.My first playthrough only took me 7 hours and in that time I was able to find all the hidden items.However, the games saving grace is its humor and that you are able to play through the game using the 2 different characters. While not one of Square's best games, I recommend this to someone looking for a quick little diversion, or even to the more amateur gamers out there.
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| 159. Final Fantasy III | |
![]() | list price: $29.97
(price subject to change: see help) Asin: B00002ST3T Catlog: Video Games Publisher: SquareSoft Sales Rank: 9199 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
Reviews (17)
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| 160. Chessmaster II | |
![]() | Asin: B00001ZUMB Catlog: Video Games Publisher: Mindscape Inc Sales Rank: 7815 US | Canada | United Kingdom | Germany | France | Japan |
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