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Amazon.com Review Games with ties to movies usually stink, but few adventure games can even begin to approach Blade Runner in terms of gameplay, production level, and respect for source material. You play the part of Blade Runner Ray McCoy, traveling throughout the Los Angeles of 2019 to gather clues and question suspects as you try to follow the threads of a series of interwoven crimes. Blade Runner is unusual in the amount of freedom it gives players. Theoretically it is your job as a Blade Runner to eliminate any Replicants you encounter in the course of your investigations. (For those of you unfamiliar with the movie, Replicants are synthetic humans banned from Earth due to their unpredictable nature). You can choose to sympathize with their cause, however, and all the choices you make in the game have a dynamic impact on the way things will turn out in one of the multiple endings. Blade Runner has some of the most impressive and dramatic visuals ever to grace a computer monitor. The title's low resolution is more than compensated for by the myriad animations on each screen, the stunning detail present in every image, and the atmospheric lighting effects. Still shots do not do this game justice. The game is also notable for its high-quality sounds and music. It is rare to find a game with voice acting that doesn't elicit chuckles, but the hours of voice recordings in Blade Runner are almost universally superb. The diverse characters speak in a variety of accents that rarely sound hokey, and the overall quality of sounds does much to make players feel like they are actively participating in a movie. No game is without some problems, and Blade Runner has its share. Puzzles sometimes devolve into hunt-the-pixel searches where you try for minutes to find the exact spot to put the mouse cursor so you can pick up an object. Some of the time-based events, like trying to outrun a bomb explosion, are just plain frustrating. However, if you can live with the pixel hunts and have the discipline to save often, prepare to enjoy one of the best adventure games ever produced. Just be aware that the R-rated language and violence make for a game that is strictly for adults. --T. Byrl Baker Pros: - Stunning attention to detail in both graphics and audio
- Outstanding voice acting--especially for a computer game
- Captures the atmosphere and style of the movie with aplomb
Cons: - Puzzles are sometimes more cheap than challenging
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Average game that's incredibly immersive.
There are two things to think about when talking about this game. One is the game mechanics themselves and one is the execution of the look and feel of the game. On the former the game lacks, but as far as the way the game looks and sounds you will be hard pressed to find a computer game that puts you this deeply into a franchise. Blade Runner is this kind of game.
Westwood Studios decided to take a stab at the Blade Runner franchise and make a game so true to the movie that you would be hard pressed to tell the difference. I think they succeeded in this. They do it in three ways: Plot or story structure, visuals and sound. All of which holds onto an important credo: be true to the source material.
The plot itself puts you in the Blade Runner world as a Rep Detec (a Blade Runner) on the hunt for a group fugitive replicants. Apparently this is all happening at the exact same time as the movie events as well (kinda like two different cases going on in the department). The mood and manner of the story is well done and they brought in a wealth of talent to do with voice acting, including a few from the original movie (Sean Young, Brion James, William Sanderson and more). Add some really nice cut scenes and you get a pretty theatrical experience. One "scene" where you walk out of your apartment balcony so see the city streets and skyline is almost worth playing the game alone.
The visuals are stunning for when the game was made. Actually they still are. The backgrounds are pre-rendered with some interaction here and there. While that sounds like it makes a rather static game it does mean when you walk into a familar Blade Runner movie location you REALLY feel it. Down to the little details the background visuals really inspire.
While the visuals are great I think what really makes the difference in this game is the sound. I think this game takes full advantage of having 32 channels of audio, and if it doesn't it sure does sound like it. Every location you go to is filled with environmental sounds. This more than anything else sucks you into the setting. Add to that the occasional cues from the Vangelis soundtrack (which mixes in perfectly by the way), PLUS the incredible voice acting, and the audio experience in breathtaking. Even with two speakers it's incredible. Add some surround sound and you will get lost in the game.
Okay that's all the good stuff about the game, but I did say the actual game play was merely average. I meant that. The game is incredibly static. While you can travel all over the place and see the beautiful sites and sounds (which is a good thing if you think about it) the game will not progress until you take a specific action or interview a specific person. You play a detective in the game, but since the game is so linear you really don't get a chance to stretch your detecting skills much.
Also while the backgrounds and static images or animations are incredible Westwood made a compromise and decided to reduce the resolution of the items that are more dynamic so more people with "average" systems at the time could enjoy the game. The end result is you are a very pixelated character and the characters you interact with are just as pixellated. While shading is not too bad on your pixelled self any time you compare with the backgrounds the difference is painfully obvious.
So the game had pixelled characters and VERY linear gameplay. That's not the reason to get it. The reason to buy Blade Runner is to get yourself immersed in the Blade Runner universe. This, more than anything else, is what the accomplishes in spades.
Do Androids Dream Of Electric Sheep?
Bladerunner is one of the few adventure games that has survived through the 'new era' of 3d gaming. Althought following a story similar to that in the film/book, the character 'Roy McCoy' is new to the game. This classic game allow gamers to be immersed into the world of bladerunner, and actually hunt replicants for themselves. However there may be a few hard choices on the way. Play this and you may be able to answer the question, "Do androids dream of electric sheep?".
I like it
Looking at the cover of this game I would have assumed it to be more bang-bang and low on plot. I was pleasently surprised. You take on the role of the main character, flying, running and interacting with the environment at a speed that you desire. It doesn't have the graphic beauty of say Myst, but it is dark, futuristic and sexy non the less (some scenes are a little adult). It's easy to get addicted to this game, and look forward to whats around the corner. Solving this game is not super difficult I would rate it's difficulty as low to medium. It does the movie justice and is alot of fun.
Repeat after me....WOW!!!
I borrowed this game from a friend, and was quickly impressed. At first I was expecting much, from what he told me, it was only a few minutes distraction, but after fifteen minutes of playing, I became immersed in the world of Roy McCoy, Blade Runner.
The thing I love most about this game is that it's practically never teh same game twice. I got captured by some baddies, but my friend said that never happened to him. Actions you take determine the future of the game. In reality, it's like those books where you pick what decision you take and turn to a page. The sound and music is awesome! You become caught up in Los Angeles, 2019. The characters are pretty cool, not perfect, but cool. I played the game twice, and each play is so different, that not even they stay the same. If you love Blade Runner, get this game. You WILL NOT, repeat WILL NOT be disappointed.
Closer to the book than the film was!!
More than anything, I am amazed at this game's respect for its source material. Ridley Scott's universe is recreated, expanded on and given new life by the good people at Westwood. The voiceovers by Ray McCoy are better than the voiceovers in the 1982 version of the film! The graphics are a sheer joy to watch; just walking around in the cyberpunkish streets is marvellous. The weather changes from rainy and dark to, well, dry and dark (it's always dark, because of the radiation.) Furthermore, this game pays many homages to Philip K Dick's original book, "Do Androids Dream of Electric Sheep?". It is amazing to hear PKD's original Voigt-Kampff questions recorded specially for the game; the use of pet animals to promote humanity is used; and the creepy bit from the novel where Deckard cannot tell if he has been dreaming since Chapter 1 is included here, for a real Phildickian reality shift halfway through. Unfortunately, the game is very far from being a "great" game if one goes beyond graphics and storyline. First, the puzzles are VERY simplistic. A point and click is very limited; not much brainteasing goes into playing this game. Second, some parts are far more unpolished than others. The second half of the game seems suspiciously rushed; the graphics, sophistication and plot begin to wear down (a bit like aPhilip K Dick novel, really...). Third, the game is very very easy. The touted "Real Time" nature of the game is embarrassingly badly used; basically not used to advantage at all. It degenerates into a shooting match with giant rodents as McCoy goes out into the Kipple. Overall, the game will probably strongly appeal to fans of the movie, or fans of movies in general. I like the storyline, acting and graphics a lot; they make the game worth purchasing as an interactive "sequel" to the film. To nonfans of Blade Runner, the profusion of guest appearances will be puzzling; the puzzles will be hilariously simple; and the game generally will fail to please. However, one proviso: when I originally played the game, I was a non-Bladerunner fan; I knew nothing of the film. This game turned me into a great fan of the film, and also a fan of Philip K Dick. So maybe non-fans would still get something out of this delicious piece of fanfiction eyecandy.
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